U-Con Gaming Convention November 11-13, 2016, Ypsilanti, Michigan
Role Playing, Card Games, Board Games, Miniatures, LARPs, Specialty Tracks, Exhibitors' Hall, Auction, and much more!

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Board and Card Games

Friday

10a

5329 Pandemic, GM: Marcia Pettit, 4 players, No XP/Simple, Friday 10a-12p. In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand. The game board depicts several major population centers on Earth. On each turn, a player can use up to four actions to travel between cities, treat infected populaces, discover a cure, or build a research station. A deck of cards provides the players with these abilities, but sprinkled throughout this deck are Epidemic! cards that accelerate and intensify the diseases' activity. A second, separate deck of cards controls the "normal" spread of the infections. Taking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five--but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win! Family Friendly (7+) Ballroom Table 208. $1.50

5340 (Prototype) Battle Box: The Greek Gods, GM: Chris Andersen, 4 players, No XP/Average, Friday 10a-12p. Struggle for control of the largest army of Gods, Heroes, and Monsters! Using the basic interactions established in Triple Triad from Final Fantasy VIII, each warrior has directional strengths and weaknesses. The playing field has been expanded, the number of players increased, abilities created for many warriors, spell cards composed, and elements (fire, earth, energy, water) added. This is a prototype with original artwork drawn by the author, his children, and friends, and will eventually be a project on Kickstarter. Family Friendly (7+) Ballroom Table 103. $1.50

5527 Isle of Skye, GM: TSA Games, 4 players, No XP/Simple, Friday 10a-12p. In the tile-laying game Isle of Skye: From Chieftain to King, 2-5 players are chieftains of famous clans and want to build their kingdoms to score as many points as possible. Each round, players will expand and improve their lands as they try to meet scoring objectives - but those scoring goals change, so players must adjust their tactics to an ever-evolving game. In the end, the player with the best kingdom becomes the king of the island. Family Friendly (7+) Ballroom Table 209. $1.50

5831 Evolution Climate, GM: Dave Morris, 6 players, No XP/Average, Friday 10a-12p. Try the new expansion and update to the Evolution board game by NorthStar! Now your creatures must evolve to survive extreme heat or cold, as well as food scarcity, and predators. The game features familiar traits, as well as new ones, with improved balance for more immediate competition with other players. Family Friendly (7+) Ballroom Table 305. $1.50

6040 Murano, GM: Keith Jacobs, 4 players, No XP/Simple, Friday 10a-12p. On a turn, you move one of the gondolas in the direction of play to an empty space, then take the action shown there. You can't pass another gondola while moving or land in an occupied space, but for a coin you can move a gondola that's in front of the gondola you want to move, and you can pay to move multiple gondolas, if needed. Family Friendly (7+) Ballroom Table 212. $1.50

11a

6044 Letter Tycoon, GM: Karen Holah, 5 players, No XP/Simple, Friday 11a-12p. In the game, players take turns forming a word using a seven-card hand and a three-card community card pool, scoring money and stock rewards based on their word. Players may use their earned money to buy one letter "patent" in the word they make. In the future, whenever another player uses one of your owned letters on their turn, you earn money from the bank. Letters that are used less frequently have special abilities, increasing their power. Family Friendly (7+) Ballroom Table 211. $1.50

12p

5674 Bohnanza, GM: Samantha Orosz, 7 players, No XP/Simple, Friday 12p-1p. Live the exciting life of a bean farmer! Trade, plant, and harvest beans to acquire the most gold. Do you have what it takes to farm beans? Family Friendly (7+) Ballroom Table 420. $1.50

5679 Junk Art, GM: Nicholas Baker, 6 players, No XP/Simple, Friday 12p-1p. Not everyone can agree what art is, but everyone can take part in stacking contests with random pieces of junk! In this stacking dexterity game, players play 3 of 12 different stacking games with unique wooden pieces, trying to avoid things falling over. Will one of your creations stand up as Junk Art? Family Friendly (7+) Ballroom Table 414. $1.50

6037 Cover Your Assets, GM: Karen Holah, 6 players, No XP/Simple, Friday 12p-1p. Players compete to collect items to become a millionaire. Family Friendly (7+) Ballroom Table 212. $1.50

1p

5341 (Prototype) Battle Box: The Greek Gods, GM: Chris Andersen, 4 players, No XP/Average, Friday 1p-3p. Struggle for control of the largest army of Gods, Heroes, and Monsters! Using the basic interactions established in Triple Triad from Final Fantasy VIII, each warrior has directional strengths and weaknesses. The playing field has been expanded, the number of players increased, abilities created for many warriors, spell cards composed, and elements (fire, earth, energy, water) added. This is a prototype with original artwork drawn by the author, his children, and friends, and will eventually be a project on Kickstarter. Family Friendly (7+) Ballroom Table 103. $1.50

6038 The Downfall of Pompeii, GM: Keith Jacobs, 4 players, No XP/Simple, Friday 1p-2p. Players compete to collect items to become a millionaire. Family Friendly (7+) Ballroom Table 212. $1.50

2p

5621 Edo, GM: TSA Games, 4 players, No XP/Simple, Friday 2p-5p. In Edo, players represent daimyo in mid-second millennium Japan who are trying to serve their shogun by using their samurai to construct castles, markets and houses in Tokyo and surrounding areas. Each turn, players will simultaneously choose which actions they want to take by setting up their action cards; players then take actions in turn order to move, gather resources, recruit more samurai, and strategically build buildings to increase their influence with the shogun. Will you become the favored daimyo? Family Friendly (7+) Ballroom Table 209. $3.00

5811 Castle Panic, GM: Josh Finley, 6 players, No XP/Simple, Friday 2p-4p. The forest is filled with all sorts of monsters. They watched and waited as you built your castle and trained your soldiers, but now they've gathered their army and are marching out of the woods. Can you work with your friends to defend your castle against the horde, or will the monsters tear down your walls and destroy the precious castle towers? You will all win or lose together, but in the end only one player will be declared the Master Slayer! Family Friendly (7+) Ballroom Table 312. $1.50

6039 Saboteur, GM: Keith Jacobs, 10 players, No XP/Simple, Friday 2p-3p. Players take on the role of gold-mining dwarves. Suddenly, a pick axe swings down and shatters the mine lamp. The saboteur has struck. But which of the players are saboteurs? Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner. Family Friendly (7+) Ballroom Table 212. $1.50

6045 Circular Reasoning, GM: Karen Holah, 4 players, No XP/Simple, Friday 2p-3p. This board consists of a goal in the center and three concentric tracks of 16 spaces each. Each track has a gate to the next level, but the gates rotate around the board according to the number of tokens found in each level. Family Friendly (7+) Ballroom Table 211. $1.50

3p

5513 Street Kings, GM: Blair Reamy (Amorphous Blob), 6 players, No XP/Simple, Friday 3p-5p. Welcome to the world of underground racing. Your goal? To become the Street King in your own epic racing career. You’ll start at the bottom using your “D” class cars. With the help of your crew, cars, upgrades, and skills, you’ll win races to gain credits and fame. With these credits, you’ll be able to buy parts, hire crew or even advance to the next class. Another way to gain credits is by showing off your ride at local car shows. You'll also be able to choose locations where the race will take place. Family Friendly (7+) Ballroom Table 204. $1.50

6041 Oh My Goods!, GM: Keith Jacobs, 4 players, No XP/Simple, Friday 3p-4p. Only if you make clever use of your production chains will you have the most victory points at the end of the game. Family Friendly (7+) Ballroom Table 212. $1.50

4p

5622 Between Two Cities, GM: TSA Games, 5 players, No XP/Simple, Friday 4p-5p. In Between Two Cities, you are a world-renowned master city planner who has been asked to redesign two different cities. Projects of such significance require the expertise of more than one person, so you will work with the player on your left to design the heart of one city, and with the player on your right to design the heart of another city. At the end of the game, each city is scored for its livability. Your final score is the lower of the livability scores of the two cities you helped design. To win, you have to share your attention and your devotion between two cities. Family Friendly (7+) Ballroom Table 210. $1.50

6042 Costa Rica, GM: Keith Jacobs, 5 players, No XP/Simple, Friday 4p-5p. Different sets of exotic animals, different terrains, and the omnipresent danger of mosquitos await in the jungle of Costa Rica, and the player explorers are here to collect sets of rare and exotic animals to rescue them from poachers. Collecting as many as you can of one kind is valuable, but having one of each kind can be beneficial, too. Just avoid being bitten too badly by the mosquitos! Family Friendly (7+) Ballroom Table 212. $1.50

5p

5534 Flick 'em Up!: Stallion Canyon, GM: Eric McGlohon, 6 players, No XP/Simple, Friday 5p-6p. The cities in the West are not the safest place to be. In the disc-flicking game Flick 'em Up!, you can become an outlaw and rob banks, free prisoners, attack innocent bystanders... or you could become the Sheriff and try to protect the people of your city from these bandits! Relive the great adventures of the West, face your enemies in street duels, use different guns and tactics to get what you want. You can follow the scenarios or create your own--the choice is yours, cowboy! What’s a cowboy without his horse, you ask? Well, ask no more for Flick 'em Up! Stallion Canyon, the first expansion for Flick 'em Up!, introduces dashing horses! Two cowgirls also join the gang amongst many new elements that will have you conquering brand new towns and scenarios for more flickin' fun! Family Friendly (7+) Ballroom Table 411. $1.50

5623 Quadropolis, GM: TSA Games, 4 players, No XP/Simple, Friday 5p-6p. In Quadropolis, players build their own metropolis using building tiles that their architects select. There are six types of buildings, including parks, shops and monuments; each building type has its own energy requirements and bonuses. The competition for building types is fierce, though, and you must use your architects skillfully or you may end up with nothing! Family Friendly (7+) Ballroom Table 208. $1.50

6057 : Smash Up, GM: Shellee Levin, 4 players, No XP/Simple, Friday 5p-6p. The "shufflebuilding" game Smash Up starts with a simple premise: Take the twenty-card decks of two factions, shuffle them into a forty-card deck, then compete to smash more Bases than your opponents! Each faction brings a different game mechanism into play (pirates move cards, zombies bring cards back from the discard pile, dinosaurs have huge power) and every combination of factions brings a different play experience. Family Friendly (7+) Ballroom Table 213. $1.50

6060 Agricola, GM: Wyatt Wilfong, 5 players, No XP/Simple, Friday 5p-7p. You're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats? Family Friendly (7+) Ballroom Table 211. $1.50

6p

5753 Werewolf, Latitude 90, and Friends: Drop In, GM: Nick Keith, 40 players, No XP/Simple, Friday 6p-2a. Ghost Roadhouse and Full Moon Gaming join forces to bring you Werewolf, Ultimate, L90: The Origin, Resistance, One Night, and other deception games! $1.50 per 2 hours. Family Friendly (7+) Atrium. $1.50

6043 : Patchwork, GM: Shellee A. Levin, 2 players, No XP/Simple, Friday 6p-7p. Two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. Family Friendly (7+) Ballroom Table 212. $1.50

7p

5476 Boss Monster, GM: Tim Ealy (Oakland County Gamers), 6 players, No XP/Simple, Friday 7p-9p. Inspired by a love of classic video games, Boss Monster: The Dungeon Building Card Game pits 2-4 players in a competition to build the ultimate side-scrolling dungeon. Players compete to lure and destroy hapless adventurers, racing to outbid one another to see who can build the most enticing, treasure-filled dungeon. The goal of Boss Monster is to be the first Boss to amass ten Souls, which are gained when a Hero is lured and defeated but a player can lose if his Boss takes five Wounds from Heroes who survive his dungeon. Playing Boss Monster requires you to juggle two competing priorities: the need to lure Heroes at a faster rate than your opponents, and the need to kill those Heroes before they reach your Boss. Players can build one room per turn, each with its own damage and treasure value. More attractive rooms tend to deal less damage, so a Boss who is too greedy can become inundated with deadly Heroes. Players interact with each other by building rooms and playing Spells. Because different Heroes seek different treasure types, and rooms are built simultaneously (played face down, then revealed), this means that every "build phase" is a bidding war. Spells are instant-speed effects that can give players advantages or disrupt opponents. Family Friendly (7+) Ballroom Table 101. $1.50

5538 6 nimmt!, GM: Eric McGlohon, 10 players, No XP/Simple, Friday 7p-8p. In 6 nimmt!, a.k.a. Category 5 and many other names, you want to score as few points as possible. To play the game, you shuffle the 104 number cards, lay out four cards face-up to start the four rows, then deal ten cards to each player. Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number. Each card is placed in the row that ends with the highest number that's below the card's number and when the sixth card is placed in a row, the owner of that card claims the other five cards and the sixth card becomes the first card in a new row. In addition to a number from 1 to 104, each card has a point value. After finishing ten rounds, players tally their score and see whether the game ends. When this happens, the player with the fewest points wins! Family Friendly (7+) Ballroom Table 303. $1.50

5624 Roll for the Galaxy: Ambition, GM: TSA Games, 4 players, No XP/Simple, Friday 7p-9p. In Roll for the Galaxy: Ambition, players compete to build the most advanced and prosperous region in the galaxy. In the game, you'll chuck many dice; your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins! Family Friendly (7+) Ballroom Table 210. $1.50

5820 The Resistance, GM: Jeremiah Lee, 10 players, No XP/Simple, Friday 7p-8p. The Empire must fall. Our mission must succeed. By destroying their key bases, we will shatter Imperial strength and liberate our people. Yet spies have infiltrated our ranks, ready for sabotage. We must unmask them. In five nights we reshape destiny or die trying. We are the Resistance! Family Friendly (7+) Ballroom Table 311. $1.50

5993 : Hamsterrolle Hamster Wheel, GM: Pamela Anzicek, 3 players, No XP/Simple, Friday 7p-8p. Join us for a kid-friendly game of Hamsterrolle- a German dexterity game played on a wooden wheel. Family Friendly (7+) Ballroom Table 415. $1.50

6055 : Valley of the Kings, GM: Shellee Levin, 1 players, No XP/Simple, Friday 7p-8p. In Valley of the Kings, players are Egyptian nobles at the time of the pharaohs, preparing for their death and burial in the Valley of the Kings. In the Egyptian religion, when you die you can take it with you! Egyptians therefore stocked their tombs with food, shabti (statuettes of servants who will work for them in the afterlife), canopic jars (to preserve their organs), statues of the gods, household items, and amulets. You compete with the other players to accumulate the best artifacts for your tomb. At the end of the game, you score the artifacts stored there. Family Friendly (7+) Ballroom Table 213. $1.50

6059 : Lords of Vegas, GM: Shellee A. Levin, 4 players, No XP/Simple, Friday 7p-8p. You and your opponents represent powerful developers in a burgeoning Nevada city. You will earn money and prestige by building the biggest and most profitable casinos on "The Strip," the town's backbone of dust and sin. Family Friendly (7+) Ballroom Table 212. $1.50

6062 Grand Austrian Hotel, GM: Wyatt Wilfong, 4 players, No XP/Simple, Friday 7p-8p. In the thick of the Viennese modern age, exquisite cafes are competing for customers. Inspiring artists, important politicians, and tourists from all over the world are populating Vienna and in need of a hotel room. This is your opportunity to turn your little cafe into a world famous hotel. Hire staff, fulfill the wishes of your guests, and gain the emperor's favor. Only then will your cafe become the Grand Austria Hotel. Family Friendly (7+) Ballroom Table 211. $1.50

8p

5342 (Prototype) Battle Box: The Greek Gods, GM: Chris Andersen, 4 players, No XP/Average, Friday 8p-10p. Struggle for control of the largest army of Gods, Heroes, and Monsters! Using the basic interactions established in Triple Triad from Final Fantasy VIII, each warrior has directional strengths and weaknesses. The playing field has been expanded, the number of players increased, abilities created for many warriors, spell cards composed, and elements (fire, earth, energy, water) added. This is a prototype with original artwork drawn by the author, his children, and friends, and will eventually be a project on Kickstarter. Family Friendly (7+) Ballroom Table 103. $1.50

5625 Dice City: All That Glitters, GM: TSA Games, 4 players, No XP/Simple, Friday 8p-9p. In Dice City: All that Glitters, a "dice-crafting" game, players compete to establish their provincial city as the best home for the country of Rolldovia's new capital. You each have several ways to promote your city: create strong armies, construct wondrous buildings, or open up trade routes. The secret is to manage your city and its natural resources carefully to make the best of your fortunes. Family Friendly (7+) Ballroom Table 209. $1.50

5807 Castles of Mad King Ludwig, GM: Sandy Benson, 4 players, No XP/Simple, Friday 8p-10p. In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria, one room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he's commissioned you to build the biggest, best castle ever- subject, of course, to his ever-changing whims. Each player acts as a building contractor who is adding rooms to the castle he's building while also selling his services to other players Family Friendly (7+) Ballroom Table 308. $1.50

5958 : Star Trek: Five Year Mission, GM: David Whitcher, 7 players, No XP/Simple, Friday 8p-10p. Choose the classic Star Trek Enterprise NCC-1701 or the Star Trek: The Next Generation NCC-1701-D. ALERT! You and your fellow crewmates must cooperate to resolve dangerous situations that threaten to destroy your ship. Family Friendly (7+) Ballroom Table 207. $1.50

5994 : Blokus, GM: Pamela Anzicek, 3 players, No XP/Simple, Friday 8p-9p. Join us for a kid-friendly game (or two) of Blokus- an easy-to-learn abstract strategy game with Tetris-like pieces. Family Friendly (7+) Ballroom Table 415. $1.50

9p

5817 Zombie House Blitz, GM: Jeremiah Lee, 4 players, No XP/Simple, Friday 9p-10p. Speed card game in which players try to save members of their family from zombies by getting people (cards) out of the house (stack) and into the cars (points piles) to safety. Players don't take turns, but rather race madly to get their cards into the shared scoring piles in the center of the table. Family Friendly (7+) Ballroom Table 311. $1.50

10p

5212 Xtronaut: Learn to Play, GM: Scott Rutter, 4 players, No XP/Simple, Friday 10p-12a. Learn to play this newly released game of solar system exploration, designed by a NASA mission leader! Put together space exploration missions by assembling rockets and space probes while avoiding shifting priorities and government shutdowns. Family Friendly (7+) Ballroom Table 420. $1.50

5627 The Grizzled - CANCELLED, GM: TSA Games, 0 players, No XP/Simple, Friday 10p-11p. The Grizzled is a cooperative game about survival in the trenches during the First World War where players win or lose together. Each round, the current team leader will choose how far the group will advance; going around the table, players must either play a card in their hand or back out of the mission. Each card represents either threats to the team (such as mortar shells and weather conditions) or individual player limitations which hampers their contributions to the team. If one threat shows up too many times, the team fails the mission. The team must play and manage their threats correctly in order to gain any progress. However, most of the information in a players hand remains secret throughout the game. Planning, teamwork, and a little luck are the tools you'll need to win this cooperative game for two to five players. Family Friendly (7+) Ballroom Table 210. $1.50

5808 Mysterium, GM: Sandy Benson, 6 players, No XP/Simple, Friday 10p-12a. Co-op. One player is "the ghost" and can only communicate via image cards. The others play psychic investigators and see a tableau of suspects, locations and weapons. Everyone must work together to interpret the ghost's clues and piece together the events of that fateful night and ultimately unmask the killer. Family Friendly (7+) Ballroom Table 308. $1.50

5812 King of Tokyo, GM: Josh Finley, 6 players, No XP/Simple, Friday 10p-12a. In King of Tokyo, you play mutant monsters, gigantic robots, and strange aliens, all of whom are destroying Tokyo and whacking each other in order to become the one and only King of Tokyo. Family Friendly (7+) Ballroom Table 313. $1.50

12a

5845 Yodel Pole, GM: Jeremiah Lee, 8 players, No XP/Simple, Friday 12a-1a. The only rule is: I'm Right. Family Friendly (7+) Ballroom Table 311. $1.50

Saturday

9a

5343 (Prototype) Battle Box: The Greek Gods, GM: Chris Andersen, 4 players, No XP/Average, Saturday 9a-11a. Struggle for control of the largest army of Gods, Heroes, and Monsters! Using the basic interactions established in Triple Triad from Final Fantasy VIII, each warrior has directional strengths and weaknesses. The playing field has been expanded, the number of players increased, abilities created for many warriors, spell cards composed, and elements (fire, earth, energy, water) added. This is a prototype with original artwork drawn by the author, his children, and friends, and will eventually be a project on Kickstarter. Family Friendly (7+) Ballroom Table 103. $1.50

5964 Legends of Andor, GM: Edward Kabara, 6 players, No XP/Simple, Saturday 9a-12p. The country Andor is in danger. From the forests and the mountains, the enemy back to the castle of the old king Brandur. Only your little hero group opposes them. If you succeed in defending the castle? After the first adventure still followed by many more. Rules taught. Family Friendly (7+) Ballroom Table 216. $3.00

6046 The Downfall of Pompeii, GM: Keith Jacobs, 4 players, No XP/Simple, Saturday 9a-10a. Players compete to collect items to become a millionaire. Family Friendly (7+) Ballroom Table 211. $1.50

6063 : The Witches, GM: Shellee A. Levin, 4 players, No XP/Simple, Saturday 9a-10a. In this game you take on the role of a young trainee witch, such as Tiffany Aching and Petulia Gristle, travelling across the land of Lancre helping folks where you can and fighting evil and other things as and when they appear. Most problems can be solved with a little headology, but at times you must resort to magic. However, care must be taken as too much magic can lead a young witch to turn Black Aliss. You'll be fine just as long as you have the odd cup of tea with a fellow witch. Family Friendly (7+) Ballroom Table 212. $1.50

6070 The King's Abbey , GM: Karen Holah, 5 players, No XP/Simple, Saturday 9a-11a. In AD 1096, hope fills the air like a bird's song after a long winter, the seeming endless road of the Dark Ages may soon come to an end. For years now, warlords have roamed the land, every surface is covered with filth, and disease has ripped through towns like great tornadoes. King Sivolc has dreamed that building a great gothic structure is the answer to leave this Dark Age behind forever. But for the last decade, there has been a massive decline in the building activity, and hardly any great cultural achievements have been made. The King's Abbey is a worker placement/resource management game in which each player has their own player board that represents the abbey they have been tasked to build. Family Friendly (7+) Ballroom Table 213. $1.50

10a

5620 Imhotep, GM: TSA Games, 4 players, No XP/Simple, Saturday 10a-11a. In Imhotep, the players become builders who want to emulate the first and best-known architect in Egypt, namely Imhotep. Over six rounds, players will procure new stones, load stones on boats, and sail the boats to different monument building sites, or the market. Timing is crucial, though, as players compete to accrue the most points, in an effort to build Egypt's greatest monuments! A fast, fun, family game. Family Friendly (7+) Ballroom Table 210. $1.50

5628 Nippon, GM: TSA Games, 4 players, No XP/Average, Saturday 10a-12p. In Nippon, players each control one of four great Zaibatsu, giant conglomerates that wield massive power over Japan's economy. The Emperor has called on you to help move the nation from feudal isolation into a modern industrial state. Players develop their web of power by investing in new industries, improving their technological knowledge, shipping goods to foreign countries or using them to satisfy local needs, and growing their influence. Every action that is taken helps to forge a path to new opportunities, and victory! Family Friendly (7+) Ballroom Table 209. $1.50

5995 Various: Kid-friendly Animal Games, GM: Pamela Anzicek, 3 players, No XP/Simple, Saturday 10a-11a. Join us for some fun, kid-friendly, short games that have an animal theme. We will bring Coloretto, Barnyard Critters, Meow, and Funny Bunny. Family Friendly (7+) Ballroom Table 308. $1.50

6061 Agricola, GM: Wyatt Wilfong, 5 players, No XP/Simple, Saturday 10a-12p. You're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats? Family Friendly (7+) Ballroom Table 211. $1.50

11a

5344 (Prototype) Battle Box: The Greek Gods, GM: Chris Andersen, 4 players, No XP/Average, Saturday 11a-1p. Struggle for control of the largest army of Gods, Heroes, and Monsters! Using the basic interactions established in Triple Triad from Final Fantasy VIII, each warrior has directional strengths and weaknesses. The playing field has been expanded, the number of players increased, abilities created for many warriors, spell cards composed, and elements (fire, earth, energy, water) added. This is a prototype with original artwork drawn by the author, his children, and friends, and will eventually be a project on Kickstarter. Family Friendly (7+) Ballroom Table 103. $1.50

5629 Scythe, GM: TSA Games, 5 players, No XP/Average, Saturday 11a-2p. Scythe is a Worker Placement/Economic Engine board game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europa who are attempting to earn their fortune and claim their faction's stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs. Family Friendly (7+) Ballroom Table 208. $3.00

5680 Junk Art, GM: Nicholas Baker, 6 players, No XP/Simple, Saturday 11a-12p. Not everyone can agree what art is, but everyone can take part in stacking contests with random pieces of junk! In this stacking dexterity game, players play 3 of 12 different stacking games with unique wooden pieces, trying to avoid things falling over. Will one of your creations stand up as Junk Art? Family Friendly (7+) Ballroom Table 204. $1.50

5832 Evolution Flight!, GM: Dave Morris, 6 players, No XP/Average, Saturday 11a-1p. Try the Flight expansion to the Evolution board game by NorthStar Games! Evolve both land and air creatures, with traits both new, and improved, versions of the originals. Flying Tyrannosauruses! Family Friendly (7+) Ballroom Table 305. $1.50

5996 CANCELLED - Incan Gold: Kid-friendly, GM: Pamela Anzicek, 0 players, No XP/Simple, Saturday 11a-12p. Incan Gold is a quick, fun and tense game in which you and other adventurers explore an old Incan temple in search of gold and treasure. In each of the five rounds, you secretly choose if you want to continue exploring the temple in search of more treasure or retreat to the safety of your camp with your share of the treasure that has been discovered so far. Family Friendly (7+) Ballroom Table 308. $1.50

6047 6 Nimmt!, GM: Keith Jacobs, 10 players, No XP/Simple, Saturday 11a-12p. To play the game, you shuffle the 104 number cards, lay out four cards face-up to start the four rows, then deal ten cards to each player. Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number; specifically, each card is placed in the row that ends with the highest number that's below the card's number. When the sixth card is placed in a row, the owner of that card claims the other five cards and the sixth card becomes the first card in a new row. Family Friendly (7+) Ballroom Table 212. $1.50

12p

5551 Various: Short Games, GM: Kevin Hogan, 5 players, No XP/Simple, Saturday 12p-2p. What do you do when you see a 10-minute run-time on a game? How about running several? If players want to only run one game, that's fine, but there should be time to run all of AttrAction, Loonacy, Piece o'Cake, and Timeline: Inventions at least once. Family Friendly (7+) Ballroom Table 310. $1.50

6048 : Lemming Mafia, GM: Shellee A. Levin, 6 players, No XP/Simple, Saturday 12p-1p. Each player has his favorite lemmings and tries to use the dice results to influence the race. Family Friendly (7+) Ballroom Table 212. $1.50

1p

6054 Murano, GM: Karen Holah, 4 players, No XP/Simple, Saturday 1p-3p. On a turn, you move one of the gondolas in the direction of play to an empty space, then take the action shown there. You can't pass another gondola while moving or land in an occupied space, but for a coin you can move a gondola that's in front of the gondola you want to move, and you can pay to move multiple gondolas, if needed. Family Friendly (7+) Ballroom Table 213. $1.50

6056 : Valley of the Kings, GM: Wyatt Wilfong, 1 players, No XP/Simple, Saturday 1p-2p. In Valley of the Kings, players are Egyptian nobles at the time of the pharaohs, preparing for their death and burial in the Valley of the Kings. In the Egyptian religion, when you die you can take it with you! Egyptians therefore stocked their tombs with food, shabti (statuettes of servants who will work for them in the afterlife), canopic jars (to preserve their organs), statues of the gods, household items, and amulets. You compete with the other players to accumulate the best artifacts for your tomb. At the end of the game, you score the artifacts stored there. Family Friendly (7+) Ballroom Table 212. $1.50

6064 Lords of Vegas, GM: Keith Jacobs, 4 players, No XP/Simple, Saturday 1p-2p. You and your opponents represent powerful developers in a burgeoning Nevada city. You will earn money and prestige by building the biggest and most profitable casinos on "The Strip," the town's backbone of dust and sin. Family Friendly (7+) Ballroom Table 211. $1.50

2p

5345 (Prototype) Battle Box: The Greek Gods, GM: Chris Andersen, 4 players, No XP/Average, Saturday 2p-4p. Struggle for control of the largest army of Gods, Heroes, and Monsters! Using the basic interactions established in Triple Triad from Final Fantasy VIII, each warrior has directional strengths and weaknesses. The playing field has been expanded, the number of players increased, abilities created for many warriors, spell cards composed, and elements (fire, earth, energy, water) added. This is a prototype with original artwork drawn by the author, his children, and friends, and will eventually be a project on Kickstarter. Family Friendly (7+) Ballroom Table 103. $1.50

5547 Dixit, GM: Meri Orosz, 12 players, No XP/Simple, Saturday 2p-4p. Dixit uses a deck of cards illustrated with dreamlike images. Players select cards that match a title suggested by the storyteller, and attempt to guess which card the storyteller selected. Family Friendly (7+) Ballroom Table 312-313. $1.50

5630 Yedo, GM: TSA Games, 5 players, No XP/Average, Saturday 2p-5p. In the strategy game Yedo, players assume the roles of Clan Elders in the city of Edo during the early years of the Tokugawa Shogunate. The object of the game is to amass prestige with the new shogun. To do so, players must gather the necessary assets to complete missions and - most importantly - outfox their opponents and prevent them from completing their missions. Through cunning, assassination, and subtlety you may catch the Shogun's eye but be careful to make the right choices, for in Yedo, eternal glory and painful disgrace are two sides of the same coin. Family Friendly (7+) Ballroom Table 210. $3.00

5821 For Sale, GM: Jeremiah Lee, 6 players, No XP/Simple, Saturday 2p-3p. For Sale is a quick, fun game nominally about buying and selling real estate. During the game's two distinct phases, players first bid for several buildings then, after all buildings have been bought, sell the buildings for the greatest profit possible. Family Friendly (7+) Ballroom Table 222. $1.50

5959 : Star Trek: Five Year Mission, GM: David Whitcher, 7 players, No XP/Simple, Saturday 2p-4p. Choose the classic Star Trek Enterprise NCC-1701 or the Star Trek: The Next Generation NCC-1701-D. ALERT! You and your fellow crewmates must cooperate to resolve dangerous situations that threaten to destroy your ship. Family Friendly (7+) Ballroom Table 207. $1.50

3p

5540 Monster Laundry, GM: Eric McGlohon, 5 players, No XP/Simple, Saturday 3p-4p. It's livening up in the monster laundry room as all of the monsters want to get rid of the yucky smell. Amidst all the scrubbing, rinsing, and splashing, water is going everywhere! Only the fastest players can keep track and end up with the most golden clothespins. Monster Laundry starts on the signal "Monster wash!" The players stand evenly spaced out in a circle and hold the washing line around them. As a living clothes horse, the players' goal is to grab the monsters and hang them on the washing line, either on your left-hand or right-hand side, depending on certain criteria. The fastest player gets a golden clothespin as a reward. The first player to get three of these precious pins wins. Family Friendly (7+) Ballroom Table 415. $1.50

5632 Hit Z Road, GM: TSA Games, 4 players, No XP/Simple, Saturday 3p-4p. In the fast-paced and morbidly kitschy game Hit Z Road, you and your fellow players embark on a road trip going south from Chicago along America's famous Route 66 - now infested by zombies. As you travel though a deck of adventure cards rife with dangers, you battle zombie hordes, drive abandoned school buses, scavenge for gas and bullets, and explore a darkened, tainted American countryside full of shambling undead, haunted carnivals, and plumes of toxic gas. Your goal is to stay alive until you reach the safe, sandy beaches of the California coast. 2016 Martin Wallace game Family Friendly (7+) Ballroom Table 209. $1.50

4p

5537 Deception: Murder in Hong Kong, GM: Eric McGlohon, 12 players, No XP/Simple, Saturday 4p-5p. Deception: Murder in Hong Kong is a game of deduction and deception for 4-12 players that plays in about 20 minutes. In the game, players take on the roles of investigators attempting to solve a murder case-but there's a twist. The killer is one of the investigators! Each player's role and team are randomly assigned at the start of play and include the unique roles of Forensic Scientist, Witness, Investigator, Murderer, and Accomplice. While the Investigators attempt to deduce the truth, the murderer's team must deceive and mislead. This is a battle of wits! The Forensic Scientist has the solution but can express the clues only using special scene tiles while the investigators (and the murderer) attempt to interpret the evidence. In order to succeed, the investigators must not only deduce the truth from the clues of the Forensic Scientist, they must also see through the misdirection being injected into the equation by the Murderer and Accomplice! Find out who among you can cut through deception to find the truth and who is capable of getting away with murder! Family Friendly (7+) Ballroom Table 412. $1.50

5548 Telestrations, GM: Meri Orosz, 12 players, No XP/Simple, Saturday 4p-6p. If you've played telephone and can draw even a little, this is the game for you! Family Friendly (7+) Ballroom Table 411. $1.50

5635 Isle of Skye, GM: TSA Games, 4 players, No XP/Simple, Saturday 4p-6p. In the tile-laying game Isle of Skye: From Chieftain to King, 2-5 players are chieftains of famous clans and want to build their kingdoms to score as many points as possible. Each round, players will expand and improve their lands as they try to meet scoring objectives - but those scoring goals change, so players must adjust their tactics to an ever-evolving game. In the end, the player with the best kingdom becomes the king of the island. Family Friendly (7+) Ballroom Table 208. $1.50

5703 Jamaica, GM: James H Richards, 6 players, No XP/Simple, Saturday 4p-6p. Considered one of the great racing games made - only with Pirates and ships that shoot at each other. Each player plays a famous Pirate Captain racing their ship around the island of Jamaica. Family Friendly (7+) Ballroom Table 205. $1.50

5801 Fresco, GM: Sandy Benson, 4 players, No XP/Simple, Saturday 4p-6p. In Fresco, players are master painters working to restore a fresco in a Renaissance church. Each round begins with players deciding what time they would like to wake up for the day. The earlier you wake up, the earlier you will be in turn order, and the better options you will be guaranteed to have. Wake up early too often, however, and your apprentices will become unhappy and stop working as efficiently. They would much rather sleep in! Then, players decide their actions for the turn, deploying their apprentice work force to various tasks. You'll need to buy paint, mix paint, work on painting the fresco, raise money (which you'll need to buy the aforementioned paint!) by painting portraits, and perhaps even send your apprentices to the opera in order to increase their happiness. Points are scored mostly by painting the fresco, which requires specific combinations of paints, so you'll need to buy and mix your paints wisely, in addition to beating other players to the paints and fresco segments you would like to paint. Family Friendly (7+) Ballroom Table 204. $1.50

5p

5633 World's Fair 1893, GM: TSA Games, 4 players, No XP/Simple, Saturday 5p-6p. In World's Fair 1893, players act as organizers of a spectacular international exhibition. Each player will work diligently to increase their influence throughout the fair and obtain the grand exhibits that will be put on display. Players gain reputation points at the end of the game based on the breadth and diversity of their approved exhibits. The organizer who has earned the best reputation when the planning ends and the fair begins will emerge the victor. A 2016 Mensa Select winner. Family Friendly (7+) Ballroom Table 210. $1.50

6p

5774 Werewolf, Latitude 90, and Friends: Drop In, GM: Nick Keith, 40 players, No XP/Simple, Saturday 6p-2a. Ghost Roadhouse and Full Moon Gaming join forces to bring you Werewolf, Ultimate, L90: The Origin, Resistance, One Night, and other deception games! $1.50 per 2 hours. Family Friendly (7+) Atrium. $1.50

6049 : J'Acusse, GM: Shellee Levin, 6 players, No XP/Simple, Saturday 6p-7p. J'Accuse! is about implicating and accusing your friends and family of murder — and no one "wins" the game so much as one of you will lose! The object is to avoid suspicion for as long as you can, while assuring that someone else ends up accused for the crime. The game ends, and the loser is "Arrested", when one player gets stuck with at least one of each type of Evidence (Motive, Opportunity and Weapon, which solves the case) OR by having ANY five pieces of Hard Evidence against them (a Preponderance of Evidence). Family Friendly (7+) Ballroom Table 211. $1.50

6050 : Nevermoore, GM: Shellee A. Levin, 6 players, No XP/Simple, Saturday 6p-7p. Casual-style, card-drafting game in which you quickly build your hand each round, collecting cards you want and poisoning your opponent's hand by passing along cards you think they can't use. Whoever holds the most of a given suit gains the power of that suit to attack, heal, acquire Light or Shadow magicks and score victory points. Family Friendly (7+) Ballroom Table 213. $1.50

7p

5180 Lanterns: Harvest Festival, GM: Stewart Tame, 3 players, No XP/Simple, Saturday 7p-8p. A colorful tile-laying game of great beauty. Make your offerings and collect colored lanterns. Earn points by turning in sets. Every tile you lay earns cards for all players, so plan your strategy well. Family Friendly (7+) Ballroom Table 206. $1.50

5631 Via Nebula, GM: TSA Games, 4 players, No XP/Simple, Saturday 7p-9p. In Via Nebula, players act as explorers in the mist-shrouded valley of Nebula, working together to build pathways and create resources. Those resources and paths may be used by all players. Not all is friendly cooperation, though! Every player is competing for contracts to build new buildings, and there are only so many resources to go around. 2016 Martin Wallace game. Family Friendly (7+) Ballroom Table 209. $1.50

5802 Coup, GM: Jeremiah Lee, 6 players, No XP/Simple, Saturday 7p-8p. You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive. Family Friendly (7+) Ballroom Table 302. $1.50

6066 : Dead Last, GM: Shellee Levin, 12 players, No XP/Simple, Saturday 7p-8p. A "social collusion" game of shifting alliances, betrayals, and murder-for-profit in which players must conspire and vote upon whom to kill each round. Any means of overt or covert communication is allowed - a glance, a nod, pointing under the table, flashing a card, anything - but make sure you don't tip off the target or they could ambush you instead! In the end, one or two players will remain, either claiming all the gold or squaring off in a final showdown before starting the next round of play. The first player to score 24 points of gold wins. Family Friendly (7+) Ballroom Table 211. $1.50

6067 : Isle of Skye, GM: Shellee A. Levin, 5 players, No XP/Simple, Saturday 7p-8p. A tile-laying game with some light auction and set collection mechanics within. You build your kingdom to score the most points. This is done via four scoring tiles. Easy to learn, fun, and has depth. Family Friendly (7+) Ballroom Table 213. $1.50

8p

5536 Deception: Murder in Hong Kong, GM: Eric McGlohon, 12 players, No XP/Simple, Saturday 8p-9p. Deception: Murder in Hong Kong is a game of deduction and deception for 4-12 players that plays in about 20 minutes. In the game, players take on the roles of investigators attempting to solve a murder case-but there's a twist. The killer is one of the investigators! Each player's role and team are randomly assigned at the start of play and include the unique roles of Forensic Scientist, Witness, Investigator, Murderer, and Accomplice. While the Investigators attempt to deduce the truth, the murderer's team must deceive and mislead. This is a battle of wits! The Forensic Scientist has the solution but can express the clues only using special scene tiles while the investigators (and the murderer) attempt to interpret the evidence. In order to succeed, the investigators must not only deduce the truth from the clues of the Forensic Scientist, they must also see through the misdirection being injected into the equation by the Murderer and Accomplice! Find out who among you can cut through deception to find the truth and who is capable of getting away with murder! Family Friendly (7+) Ballroom Table 409. $1.50

5634 Survive!, GM: TSA Games, 6 players, No XP/Simple, Saturday 8p-9p. In Survive! players are trying to evacuate their people from an island that is breaking up sinking into the sea. Players may use boats or even swim to reach safe islands - but they are faced with enormous obstacles, not the least of which are their fellow players! Whirlpools destroy everything around them, while fleeing meeples face attack from sea serpents, whales sharks and giant squid. Will you - can you - survive? Family Friendly (7+) Ballroom Table 208. $1.50

5809 Machi Koro, GM: Josh Finley, 4 players, No XP/Simple, Saturday 8p-10p. Welcome to the city of Machi Koro. You've just been elected Mayor. Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die. Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from your neighbors' coffers. Just make sure they aren't doing the same to you! Family Friendly (7+) Ballroom Table 310. $1.50

9p

5539 6 nimmt!, GM: Eric McGlohon, 10 players, No XP/Simple, Saturday 9p-10p. In 6 nimmt!, a.k.a. Category 5 and many other names, you want to score as few points as possible. To play the game, you shuffle the 104 number cards, lay out four cards face-up to start the four rows, then deal ten cards to each player. Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number. Each card is placed in the row that ends with the highest number that's below the card's number and when the sixth card is placed in a row, the owner of that card claims the other five cards and the sixth card becomes the first card in a new row. In addition to a number from 1 to 104, each card has a point value. After finishing ten rounds, players tally their score and see whether the game ends. When this happens, the player with the fewest points wins! Family Friendly (7+) Ballroom Table 304. $1.50

5636 Between Two Cities, GM: TSA Games, 4 players, No XP/Simple, Saturday 9p-10p. In Between Two Cities, you are a world-renowned master city planner who has been asked to redesign two different cities. Projects of such significance require the expertise of more than one person, so you will work with the player on your left to design the heart of one city, and with the player on your right to design the heart of another city. At the end of the game, each city is scored for its livability. Your final score is the lower of the livability scores of the two cities you helped design. To win, you have to share your attention and your devotion between two cities. Family Friendly (7+) Ballroom Table 210. $1.50

5816 Zombie House Blitz, GM: Jeremiah Lee, 4 players, No XP/Simple, Saturday 9p-10p. Speed card game in which players try to save members of their family from zombies by getting people (cards) out of the house (stack) and into the cars (points piles) to safety. Players don't take turns, but rather race madly to get their cards into the shared scoring piles in the center of the table. Family Friendly (7+) Ballroom Table 302. $1.50

10p

5810 Firefly: The Game, GM: Josh Finley, 4 players, No XP/Simple, Saturday 10p-1a. Players begin with a ship, and travel from planet to planet, hiring crew, purchasing ship upgrades, and picking up cargo to deliver (jobs) all in the form of cards. Some crew and cargo are illegal, and can be confiscated if your ship is boarded by an alliance vessel. Travelling from planet to planet requires turning over "full burn" cards, one for each space moved. Most do nothing, but you can also encounter an Alliance ship, have a breakdown, or even run into Reavers. Completing jobs gets you cash. First player to complete the story goals wins. Family Friendly (7+) Ballroom Table 310. $1.50

5818 Everyone Slamchung Tonight, GM: Jeremiah Lee, 7 players, No XP/Simple, Saturday 10p-11p. In this speedy card game, you race to match colors or numbers to get rid of your cards first. It's so quick, we'll play a few games (and then we'll add in the cheating, and advanced cheating, if players are interested). Family Friendly (7+) Ballroom Table 302. $1.50

12a

5819 Are You a Werewolf?, GM: Jeremiah Lee, 18 players, No XP/Simple, Saturday 12a-1a. Family Friendly (7+) Ballroom Table 302. $1.50

Sunday

9a

5492 Mystic Vale, GM: Joseph Brown (Oakland County Gamers), 4 players, No XP/Simple, Sunday 9a-10a. OCG - OAKLAND COUNTY GAMERS teaches Mystic Vale. 2 to 4 players take on the role of druidic clans trying to cleanse the curse upon the land. Each turn, you play cards into your field to gain powerful advancements and useful vale cards. Use your power wisely, or decay will end your turn prematurely. Score the most victory points to win the game! Mystic Vale uses the innovative "Card Crafting System", which lets you not only build your deck, but build the individual cards in your deck, customizing each card's abilities to exactly the strategy you want to follow. Family Friendly (7+) Ballroom Table 206. $1.50

5549 Codenames, GM: Meri Orosz, 20 players, No XP/Simple, Sunday 9a-11a. The two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES. Family Friendly (7+) Ballroom Table 424-425. $1.50

6058 : Smash Up, GM: Shellee Levin, 4 players, No XP/Simple, Sunday 9a-10a. The "shufflebuilding" game Smash Up starts with a simple premise: Take the twenty-card decks of two factions, shuffle them into a forty-card deck, then compete to smash more Bases than your opponents! Each faction brings a different game mechanism into play (pirates move cards, zombies bring cards back from the discard pile, dinosaurs have huge power) and every combination of factions brings a different play experience. Family Friendly (7+) Ballroom Table 211. $1.50

6065 Mystic Vale, GM: Wyatt Wilfong, 4 players, No XP/Simple, Sunday 9a-10a. A curse has been placed on the Valley of Life. Hearing the spirits of nature cry out for aid, clans of druids have arrived, determined to use their blessings to heal the land and rescue the spirits. It will require courage and also caution, as the curse can overwhelm the careless who wield too much power. In Mystic Vale, 2 to 4 players take on the role of druidic clans trying to cleanse the curse upon the land. Each turn, you play cards into your field to gain powerful advancements and useful vale cards. Use your power wisely, or decay will end your turn prematurely. Score the most victory points to win the game! Mystic Vale uses the innovative "Card Crafting System", which lets you not only build your deck, but build the individual cards in your deck, customizing each card's abilities to exactly the strategy you want to follow. Family Friendly (7+) Ballroom Table 212. $1.50

6069 Settlers of Catan, GM: Keith Jacobs, 4 players, No XP/Simple, Sunday 9a-11a. Players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn, dice are rolled to determine what resources the island produces. Players collect these resources (cards) - wood, grain, brick, sheep, or stone - to build up their civilizations to get to 10 victory points and win the game. Family Friendly (7+) Ballroom Table 213. $1.50

10a

5541 Monster Laundry, GM: Eric McGlohon, 5 players, No XP/Simple, Sunday 10a-11a. It's livening up in the monster laundry room as all of the monsters want to get rid of the yucky smell. Amidst all the scrubbing, rinsing, and splashing, water is going everywhere! Only the fastest players can keep track and end up with the most golden clothespins. Monster Laundry starts on the signal "Monster wash!" The players stand evenly spaced out in a circle and hold the washing line around them. As a living clothes horse, the players' goal is to grab the monsters and hang them on the washing line, either on your left-hand or right-hand side, depending on certain criteria. The fastest player gets a golden clothespin as a reward. The first player to get three of these precious pins wins. Family Friendly (7+) Ballroom Table 423. $1.50

5591 Vault Wars: Game with the Creator and Win a Copy, GM: Jonathan Gilmour, 4 players, No XP/Simple, Sunday 10a-12p. Many heroes go forth to battle, but some never return. You'll be part of the bidding war for the vaults they left behind to gain valuable items. Outbid your opponents, equip artifacts to gain new abilities and find the gear your up-and-coming heroes are looking for to be victorious in Vault Wars. Winner of the game wins the copy used for the event. Family Friendly (7+) Ballroom Table 313. $2.00

5637 Mice and Mystics, GM: TSA Games, 4 players, No XP/Simple, Sunday 10a-1p. Mice and Mystics is a cooperative adventure game in which the players work together to save an imperiled kingdom. They will face countless adversaries such as rats, cockroaches, and spiders, and of course the greatest of all horrors: the castle's housecat, Brodie. Mice and Mystics is a boldly innovative game that thrusts players into an ever-changing, interactive environment, and features a rich storyline that the players help create as they play the game. The Cheese System allows players to hoard the crumbs of precious cheese they find on their journey, and use it to bolster their mice with grandiose new abilities and overcome seemingly insurmountable odds. Family Friendly (7+) Ballroom Table 210. $3.00

5644 Imhotep, GM: TSA Games, 4 players, No XP/Simple, Sunday 10a-11a. In Imhotep, the players become builders who want to emulate the first and best-known architect in Egypt, namely Imhotep. Over six rounds, players will procure new stones, load stones on boats, and sail the boats to different monument building sites or the market. Timing is crucial, though, as players compete to accrue the most points in an effort to build Egypt's greatest monuments! A fast, fun, family game. Family Friendly (7+) Ballroom Table 209. $1.50

11a

5335 Oceanos, GM: Nick Huston (Oakland County Gamers), 5 players, No XP/Simple, Sunday 11a-1p. Each player pilots their own submarine trying to spot the most underwater species and the longest coral reef, sending scuba-divers after forgotten treasures, collecting precious crystals to upgrade their ship and to escape the fearsome kraken's gaze. Family Friendly (7+) Ballroom Table 422. $1.50

5638 Alien Frontiers: Outer Belt Expansion, GM: TSA Games, 4 players, No XP/Average, Sunday 11a-1p. In Alien Frontiers: Outer Belt, players must manage their resources, build their fleets, research alien technologies and settle colonies on a newly discovered world. This is a game of resource management and planetary development. Roll and place your dice to gain advantages over your opponent and block them out of useful areas of the board. Use Alien Tech cards to manipulate your dice rolls and territory bonuses to break the rules. Steal resources, overtake territories, and do whatever it takes to get your colonies on the map first! Don't dream it'll be easy, though, because the other players will be trying to do the same thing. Family Friendly (7+) Ballroom Table 208. $1.50

5689 Celestia, GM: Jason Rivas (Oakland County Gamers), 6 players, No XP/Simple, Sunday 11a-1p. In Celestia, you board an aircraft with a team of adventurers to perform many trips through the cities of Celestia and recover their wonderful treasures. Your journey will not be safe, but you will attempt to be the richest adventurer by collecting the most precious treasures! Family Friendly (7+) Ballroom Table 419. $1.50

5701 Jamaica , GM: James H Richards, 6 players, No XP/Simple, Sunday 11a-1p. Considered one of the great racing games made-only with Pirates and ships that shoot at each other. Each player plays a famous pirate Captain racing is ship around the island of Jamaica. Family Friendly (7+) Ballroom Table 205. $1.50

6051 : Guildhall, GM: Shellee Levin, 4 players, No XP/Simple, Sunday 11a-12p. Progress! That's what these Dark Ages need, someone with a little get-up-and-go. You've been a serf in this one-pig town long enough, and it's time to shake things up. You've opened a guildhall for like-minded professionals from all over Europe to work together, build their trades, and get some economic stability. Family Friendly (7+) Ballroom Table 211. $1.50

6052 No Thanks, GM: Keith Jacobs, 5 players, No XP/Simple, Sunday 11a-12p. The rules are simple. Each turn, players have two options: play one of their chips to avoid picking up the current face-up card, or pick up the face-up card (along with any chips that have already been played on that card) and turn over the next card. Family Friendly (7+) Ballroom Table 213. $1.50

6071 Caverna: The Cave Farmers, GM: Wyatt Wilfong, 7 players, No XP/Simple, Sunday 11a-2p. Along the same lines as its predecessor (Agricola), Caverna is a worker-placement game at heart, with a focus on farming and mining. Using just a pair of dwarfs, you try to make a better homestead. Family Friendly (7+) Ballroom Table 212. $3.00

12p

5494 Sushi Go! Party, GM: Joseph Brown (Oakland County Gamers), 8 players, No XP/Simple, Sunday 12p-1p. Come play this expanded version of the best-selling card game. Sushi Go! is a party platter of mega maki, super sashimi, and endless edamame. You still earn points by picking winning sushi combos, but now you can customize each game by choosing ŕ la carte from a menu of more than twenty delectable dishes. What's more, up to eight players can join in on the sushi-feast. Let the good times roll! Family Friendly (7+) Ballroom Table 206. $1.50

5639 Animals on Board, GM: TSA Games, 4 players, No XP/Simple, Sunday 12p-1p. In the clever family game Animals on Board, players will herd animals into groups, and bring animals on board their ark by paying one food per animal. Each animal has a point value, and in groups each animal type is worth 5 points apiece but this guy named Noah stops by and claims all the animal pairs for himself! The game ends when a player's ark has 10 animals on board. Family Friendly (7+) Ballroom Table 209. $1.50

1p

5495 Camel Up, GM: Joseph Brown (Oakland County Gamers), 8 players, No XP/Simple, Sunday 1p-2p. OCG-OAKLAND COUNTY GAMERS teaches Camel Up. Up to eight players bet on five racing camels, trying to suss out which will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win-should you guess correctly, of course. Camels don't run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who's going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who's actually moving! Family Friendly (7+) Ballroom Table 206. $1.50

5535 Flick 'em Up!: Flick 'em Up! with Stallion Canyon, GM: Eric McGlohon, 10 players, No XP/Simple, Sunday 1p-2p. The cities in the West are not the safest place to be. In the disc-flicking game Flick 'em Up!, you can become an outlaw and rob banks, free prisoners, attack innocent bystanders... or you could become the Sheriff and try to protect the people of your city from these bandits! Relive the great adventures of the West, face your enemies in street duels, use different guns and tactics to get what you want. You can follow the scenarios or create your own—the choice is yours, cowboy! What’s a cowboy without his horse, you ask? Well, ask no more for Flick 'em Up! Stallion Canyon, the first expansion for Flick 'em Up!, introduces dashing horses! Two cowgirls also join the gang amongst many new elements that will have you conquering brand new towns and scenarios for more flickin' fun! Family Friendly (7+) Ballroom Table 409. $1.50

6053 Istanbul, GM: Karen Holah, 5 players, No XP/Simple, Sunday 1p-2p. There's hustle and bustle at Istanbul's grand bazaar as merchants and their assistants rush through the narrow alleys in their attempt to be more successful than their competitors. Everything must be well organized: wheelbarrows must be filled with goods at the warehouses, then swiftly transported by the assistants to various destinations. Your goal? Be the first merchant to collect a certain number of rubies. Family Friendly (7+) Ballroom Table 213. $1.50

6068 : Isle of Skye, GM: Shellee A. Levin, 5 players, No XP/Simple, Sunday 1p-2p. A tile-laying game with some light auction and set collection mechanics within. You build your kingdom to score the most points. This is done via four scoring tiles. Easy to learn, fun, and has depth. Family Friendly (7+) Ballroom Table 211. $1.50

2p

5206 Games For Kids, Press your luck!: Pass the Pigs & Zombie Dice, GM: Owen McCauley, 4 players, No XP/Simple, Sunday 2p-4p. Great for kids! Being a young newcomer to a convention can be hard, so my daughter and I thought we'd share our favorite games with you. Pass the Pigs and Zombie dice are all about pushing your luck to try to get a higher score, without going bust and losing everything. They are simple and easy to learn games for all ages. We also have all the expansions for Zombie Dice, so you might get to eat Santa's brain. Family Friendly (7+) Ballroom Table 423. $1.50

5496 Camel Up, GM: Joseph Brown (Oakland County Gamers), 8 players, No XP/Simple, Sunday 2p-3p. OCG-OAKLAND COUNTY GAMERS teaches Camel Up. Up to eight players bet on five racing camels, trying to suss out which will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win-should you guess correctly, of course. Camels don't run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who's going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who's actually moving! Family Friendly (7+) Ballroom Table 206. $1.50

5640 Steam Time, GM: TSA Games, 4 players, No XP/Simple, Sunday 2p-4p. It's the year 1899, and strange phenomena are being observed in places like Stonehenge and the pyramids of Egypt. Time goes crazy, and newly discovered crystals have exhibited strange properties that allow for the creation of fantastic apparatuses. In a race to exploit these discoveries, the rapidly industrializing nations have used them to construct gigantic steam-driven airships to travel through time and space. In Steam Time, the race is on for long-lost knowledge, vanished cultures, and hidden treasures. Travel to past ages, search for crystals, and use your crystals wisely to stay ahead of your competitors. Family Friendly (7+) Ballroom Table 209. $1.50

5690 Medieval Academy, GM: Jason Rivas (Oakland County Gamers), 5 players, No XP/Simple, Sunday 2p-4p. In Medieval Academy, a "family+" game, each player takes the role of a squire who wants to outdo the others in the different training categories to score Chivalry Points. To achieve this goal, during the six turns of the game, the players must wisely draft the cards that are the most useful to them and play them at the right time to move their discs up the training tracks. At the end of turn VI, the squire who has the most Chivalry Points wins the game and is knighted by King Arthur! Family Friendly (7+) Ballroom Table 419. $1.50

3p

5641 El Grande, GM: TSA Games, 5 players, No XP/Simple, Sunday 3p-5p. In El Grande, players take on the roles of Grandes in medieval Spain, vying for control of the country's various regions. To that end, you draft caballeros into your court and subsequently move them onto the board to help seize control of regions. A majority of caballeros in each region, and in the castle, is gained through strategic use of power cards and actions. After every third round, the regions are scored, and after the ninth round, the player with the most points is the winner. Family Friendly (7+) Ballroom Table 208. $1.50

4p

5205 Games for Kids with Tiles and Tokens: Tsuro and Labyrinth, GM: Owen McCauley, 4 players, No XP/Simple, Sunday 4p-6p. Great for kids! Being a young newcomer to a convention can be hard, so my daughter and I thought we'd share our favorite games with you. Tsuro and Labyrinth are both about strategic tile placement and anticipating your opponent's moves. They are simple and easy to learn games for all ages. Family Friendly (7+) Ballroom Table 423. $1.50

5211 Flash Point: Fire Rescue: Learn to Play, GM: Scott Rutter, 4 players, No XP/Simple, Sunday 4p-6p. Learn to play this challenging co-operative game. Players take the roles of firefighters battling a blazing house fire while rescuing it's occupants. Can you rescue everyone before the building collapses!? Will play both introductory and advanced games (time permitting) Family Friendly (7+) Ballroom Table 414. $1.50

5550 6 nimmt!, GM: Kevin Hogan, 10 players, No XP/Average, Sunday 4p-6p. In 6 nimmt!, a.k.a. Category 5 and many other names, you want to score as few points as possible. To play the game, you shuffle the 104 number cards, lay out four cards face-up to start the four rows, then deal ten cards to each player. Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number. Each card is placed in the row that ends with the highest number that's below the card's number and when the sixth card is placed in a row, the owner of that card claims the other five cards and the sixth card becomes the first card in a new row. In addition to a number from 1 to 104, each card has a point value. After finishing ten rounds, players tally their score and see whether the game ends. When this happens, the player with the fewest points wins! Family Friendly (7+) Ballroom Table 312. $1.50

5643 Via Nebula, GM: TSA Games, 4 players, No XP/Simple, Sunday 4p-6p. In Via Nebula, players act as explorers in the mist-shrouded valley of Nebula, working together to build pathways and create resources. Those resources and paths may be used by all players. Not all is friendly cooperation, though! Every player is competing for contracts to build new buildings, and there are only so many resources to go around. 2016 Martin Wallace game. Family Friendly (7+) Ballroom Table 210. $1.50

5p

5642 Celestia, GM: TSA Games, 5 players, No XP/Simple, Sunday 5p-6p. In Celestia, you board an aircraft with a team of adventurers to perform many trips through the cities of Celestia and recover their wonderful treasures. Your journey will not be safe, but you will attempt to be the richest adventurer by collecting the most precious treasures! A press your luck adventure! Family Friendly (7+) Ballroom Table 209. $1.50

Miniatures

Friday

3p

5425 Dead Man's Hand: Chaos at Rio Gato, GM: Jeff Przybylo, 0 players, No XP/Average, Friday 3p-6p. It's a celebration! The good citizens of Rio Gato are celebrating the one-year anniversary of the founding of the town, and excitement is at an all-time high. It's also the anniversary of the hanging of the most corrupt judge in the history of Rio Gato: Judge Eugene Justice and his gang. Town leaders are hoping for a good turnout, despite the fact that visitors are few. Something about the town being built on an old native burial ground... NOTE: If you played in this game at Origins, you are sworn to secrecy! If you just heard about it, now is your chance to play it! Family Friendly (7+) Ballroom Table 408. $3.00

7p

5266 Rivet Wars: Learn Rivet Wars, An Introduction, GM: Mini Team, 6 players, No XP/Simple, Friday 7p-9p. An introduction to a cool Mini or Not's Rivets, a cross between Steam Punk and World War I trench-warfare game, but with units that are right out of the comics. Machine-Gun-toting Unicycles meet Tracked Motorcycles with rocket launchers. This fast paced tactical miniatures game has an online community that has few rivals. All materials provided. Family Friendly (7+) Ballroom Table 405. $1.50

5968 Star Trek Panic!: Learn to play, GM: Ed Hong, 6 players, No XP/Simple, Friday 7p-9p. Star Trek Panic is a cooperative light strategy game based on Castle Panic, that challenges players to defend the U.S.S. Enterprise from enemy attacks. Family Friendly (7+) Ballroom Table 407. $1.50

Saturday

10a

5263 Warhammer 40K: Thunder Waaagh, GM: Mini Team, 6 players, No XP/Simple, Saturday 10a-12p. What is more fun that greased pigs at the fair? Why motorcycles with those crazy Grots on them! This derivative game from Warhammer 40K is a racing game with combat and "gifts" that only Orks could love. Goes faster backwards? Sure! Spike Droppers? Sure! Fantastic crashes? Every race. Family friendly. Family Friendly (7+) Ballroom Table 403. $1.50

5969 Star Trek Panic!: Learn to play, GM: Ed Hong, 6 players, No XP/Simple, Saturday 10a-12p. Star Trek Panic is a cooperative light strategy game based on Castle Panic, that challenges players to defend the U.S.S. Enterprise from enemy attacks. Family Friendly (7+) Ballroom Table 407. $1.50

12p

5254 Zombicide: Mega Zombicide, GM: Mini Team, 32 players, No XP/Simple, Saturday 12p-6p. Using the original base game and several supplements, this game will run for several hours. Please drop in and play for a while. Family Friendly (7+) Ballroom Table 401. $4.50

2p

5426 Dead Man's Hand: Chaos at Rio Gato, GM: Jeff Przybylo, 0 players, No XP/Average, Saturday 2p-5p. It's a celebration! The good citizens of Rio Gato are celebrating the one-year anniversary of the founding of the town, and excitement is at an all-time high. It's also the anniversary of the hanging of the most corrupt judge in the history of Rio Gato: Judge Eugene Justice and his gang. Town leaders are hoping for a good turnout, despite the fact that visitors are few. Something about the town being built on an old native burial ground keeps them away. Family Friendly (7+) Ballroom Table 406. $3.00

5979 Star Trek Panic!: Learn to play, GM: Ed Hong, 6 players, No XP/Simple, Saturday 2p-4p. Star Trek Panic is a cooperative light strategy game based on Castle Panic, that challenges players to defend the U.S.S. Enterprise from enemy attacks. Family Friendly (7+) Ballroom Table 402. $1.50

4p

5980 Star Trek Panic!: Learn to play, GM: Ed Hong, 6 players, No XP/Simple, Saturday 4p-6p. Star Trek Panic is a cooperative light strategy game based on Castle Panic, that challenges players to defend the U.S.S. Enterprise from enemy attacks. Family Friendly (7+) Ballroom Table 408. $1.50

7p

5256 Rivet Wars: Learn Rivet Wars, An Introduction, GM: Mini Team, 6 players, No XP/Simple, Saturday 7p-9p. An introduction to a cool Mini or Not's Rivets, a cross between Steam Punk and World War I trench-warfare game, but with units that are right out of the comics. Machine-Gun-toting Unicycles meet Tracked Motorcycles with rocket launchers. This fast paced tactical miniatures game has an online community that has few rivals. All materials provided. Family Friendly (7+) Ballroom Table 401. $1.50

Sunday

10a

5268 Warhammer 40K: Thunder Waaagh, GM: Mini Team, 6 players, No XP/Simple, Sunday 10a-12p. What's more fun that greased pigs at the fair? Why motorcycles with those crazy Grots on them! This Warhammer 40K spinoff is a racing game with combat and "gifts" that only Orks could love. Goes faster backwards? Sure! Spike Droppers? Sure! Fantastic crashes? Every race. Family Friendly (7+) Ballroom Table 403. $1.50

Role Playing

Friday

9a

5358 DCC RPG: Xcrawl: Destroy All Crawlers, GM: Brendan LaSalle, 8 players, No XP/Simple, Friday 9a-1p. Your favorite live-on-pay-per-view death sport is back, with a whole new rules set! Now powered by the Dungeon Crawl Classics rules, Xcrawl is wilder than ever! All new challenges, all new high-impact rules set, same old attitude! Family Friendly (7+) Conference E Table 5. $3.00

5790 D&D 5e OSR: Whispers of Starfall, GM: Troy Mepyans, 6 players, No XP/Simple, Friday 9a-1p. In an ancient world of magic and wonder, a sinister plot to steal immortality from the elves and upset the very balance of the world, begins to unfold in the town of Hyran. What begins as a series of seemingly unconnected adventures has the characters questioning what is truly happening beneath the surface when mysterious clues begin to tie them together. "Whispers of Starfall" is the first adventure in a new campaign using the Fifth Edition OSR for Dungeons and Dragons, published by Dragon-Knight Publishing. Family Friendly (7+) Conference G Table 4. $3.00

10a

5748 D&D 5e: Whispers of Starfall, GM: Jon Neddo, 6 players, No XP/Simple, Friday 10a-2p. A little known race of elves is on the brink of extinction. Twists, turns, tricks and traps, all lead to a life changing event. Play with the authors and experience the magic that is Starfall. Family Friendly (7+) Conference G Table 3. $3.00

5846 D00 Lite: BareBones Fantasy Presents, GM: Larry Moore, 8 players, No XP/Simple, Friday 10a-2p. Using BBF's Adventure Idea Generation toolkit and see what befalls our characters. Character gen is fast, however I'll have pre-gens. Family Friendly (7+) Conference H Table 5. $3.00

2p

5220 D&D (Original): Clean Sweep, GM: Herb Diehr, 6 players, No XP/Simple, Friday 2p-5p. A family is swept from their little village and finds itself in a new realm! A quest to save their parents from this strange society. Children under 12 must have a parent playing. Family Friendly (7+) Conference E Table 1. $3.00

5327 Swords & Wizardry: Gateway To Adventure: The Mountain of Fire; 40 Years of Judges Guild, GM: Ryan Thompson, 10 players, No XP/Simple, Friday 2p-6p. Seven dragon lairs are honeycombed throughout a volcano. Each lair is reputed to hold an unimaginable treasure hoard. Does your party have what it takes to loot them all and live to tell the tale? Come celebrate Judge's Guilds 40th anniversary by playing this classic adventure from "The Book of Treasure Maps III" by Rudy Kraft. Family Friendly (7+) Conference E Table 4. $3.00

5360 DCC RPG: Symptom of the Universe, GM: Brendan LaSalle, 8 players, No XP/Simple, Friday 2p-6p. ". . . when our love will ride away into eternal skies; A Symptom of the Universe, a love that never dies." When a hero dies, only the dream remains. Who dare seek answers in the death dream of the most dangerous man in the world? This is an experimental DCC scenario for 3rd level characters. Family Friendly (7+) Conference E Table 5. $3.00

5525 GURPS: War Beneath the World - Operation: PLUTO, GM: Kenneth Heskett, 8 players, No XP/Simple, Friday 2p-6p. In 1942 the US Navy submarine R-14 discovered that Germany was using an immense subterranean tunnel system to bring their U-Boats from Europe to attack shipping along the Eastern Seaboard. Since that discovery, World War II raged above, upon, and beneath the Earth. The tunnels contained a primordial ecosystem of creatures that were long thought to be extinct, most remarkably - dinosaurs. It is now spring of 1944 and armies mass in England to cross the English Channel and liberate Europe from Nazi oppression. But to keep the tanks, trucks, and aircraft fueled just after the landing a pipeline across the channel must be built. To that end your team of explorers and engineers are assembled and given the task of using the tunnels to execute Operation: PLUTO. But remember, the most dangerous bipeds in this war beneath the world are not human. Family Friendly (7+) Seminar 3. $3.00

5791 D&D 5e OSR: Whispers of Starfall, GM: Troy Mepyans, 6 players, No XP/Simple, Friday 2p-6p. In an ancient world of magic and wonder, a sinister plot to steal immortality from the elves and upset the very balance of the world, begins to unfold in the town of Hyran. What begins as a series of seemingly unconnected adventures has the characters questioning what is truly happening beneath the surface when mysterious clues begin to tie them together. "Whispers of Starfall" is the first adventure in a new campaign using the Fifth Edition OSR for Dungeons and Dragons, published by Dragon-Knight Publishing. Family Friendly (7+) Conference G Table 4. $3.00

5829 Tunnels & Trolls: Temple of the Toad, GM: Gordon Cooper, 6 players, No XP/Simple, Friday 2p-6p. The Temple of the Toad, built by the ancients for a dead religion, flourishes again. But who are the new worshipers and what are their motives? Oh, and the prince and princess need be saved. Can you see about that? Riches! Titles! Royal gratitude! Blah, blah, blah! Family Friendly (7+) Conference E Table 7. $3.00

3p

5825 D&D 5e: Whispers of Starfall, GM: Jon Neddo, 6 players, No XP/Simple, Friday 3p-7p. A little known race of elves is on the brink of extinction. Twists, turns, tricks and traps, all lead to a life changing event. Play with the authors and experience the magic that is Starfall. Family Friendly (7+) Conference G Table 3. $3.00

8p

5190 Swords & Wizardry: Mythrus Tower, GM: Bill Webb, 15 players, No XP/Simple, Friday 8p-1a. Bill Webb of Frog God Games brings the long-running Mythus Tower late night game to Detroit! Its been running for several years in Madison, Dallas and Seattle, as well as last year here. There is no school like the old school! Late Night Swords and Wizardry with grognard GM Bill Webb of Frog God Games. Travel back to the dawn of the game where character generation took 2 minutes (which is good, because you die a lot!), there was no such thing as a spot check, dwarves and elves were classes, not just races, and a +1 sword was a wonder! This is the 8th year in a row that Bill has run an event of this type at gaming conventions, and it's always late night affair. This year expect a dungeon crawl adventure where you better bring your imagination and your thinking cap. Starting at 8 pm and ending at 1 am (or later). Number of players is capped at 15 (plus invited guests for a total of 20 players). Bring dice and miniatures. You can roll up characters at the table. Rules will generally follow those in Swords and Wizardry Complete and Bill Webb's book of Dirty Tricks (available at the Frog God store--and the rulebook pdf is free!). All character generation is 3d6 in order, although stats cap at +1/-1 on bonus and penalty, and are thus, mostly irrelevant. Bill's games are well known for having high fatality rates and extremely difficult puzzles and traps. If you play in both sessions, experience points and treasure carry over to the next night. If you have a character from prior adventures you may continue play them here--if not just bring 3d6 and a d20 and you can make one at the table. Kids welcome, but it gets pretty late at night for little ones. Prizes awarded for a) first to die, b) MVP of session (as voted by players), c) most creative, d) best roleplayer and e) most number of kills (and other PCs count if its accidental)! Family Friendly (7+) Conference F Table 1-2. $4.00

5792 D&D 5e OSR: Whispers of Starfall, GM: Troy Mepyans, 6 players, No XP/Simple, Friday 8p-12a. In an ancient world of magic and wonder, a sinister plot to steal immortality from the elves and upset the very balance of the world, begins to unfold in the town of Hyran. What begins as a series of seemingly unconnected adventures has the characters questioning what is truly happening beneath the surface when mysterious clues begin to tie them together. "Whispers of Starfall" is the first adventure in a new campaign using the Fifth Edition OSR for Dungeons and Dragons, published by Dragon-Knight Publishing. Family Friendly (7+) Conference G Table 4. $3.00

Saturday

9a

5193 Classic Traveller : The Survey , GM: Forest Ray, 8 players, No XP/Simple, Saturday 9a-1p. The Scout service has chosen you to survey a new planet; it should be a simple assignment. Get dropped with supplies and equipment for an extended stay, make some maps, and take some samples. The only problem? Things never go as planned. Family Friendly (7+) Conference E Table 4. $3.00

5233 D&D 5e (light): Reverse Dungeon Crawl, GM: David Perrin (West Michigan Gaming), 6 players, No XP/Average, Saturday 9a-11a. Those pesky adventurers always breaking down our front door. We've had enough!!!! You play the monsters who have banded together to protect their dwelling from multiple adventurers who believe they have the right to take what is yours. Campaign designed for youth ages 6-11, but all ages welcome. Parent/guardian encouraged to accompany youth. No experience needed. All material provided. Rules modified for player's experience and/or age. Family Friendly (7+) Conference H Table 1. $1.50

5359 DCC RPG: Xcrawl: Destroy All Crawlers, GM: Brendan LaSalle, 8 players, No XP/Simple, Saturday 9a-1p. Your favorite live-on-pay-per-view death sport is back, with a whole new rules set! Now powered by the Dungeon Crawl Classics rules, Xcrawl is wilder than ever! All new challenges, all new high-impact rules set, same old attitude! Family Friendly (7+) Conference E Table 5. $3.00

5793 D&D 5e OSR: Whispers of Starfall, GM: Troy Mepyans, 6 players, No XP/Simple, Saturday 9a-1p. In an ancient world of magic and wonder, a sinister plot to steal immortality from the elves and upset the very balance of the world, begins to unfold in the town of Hyran. What begins as a series of seemingly unconnected adventures has the characters questioning what is truly happening beneath the surface when mysterious clues begin to tie them together. "Whispers of Starfall" is the first adventure in a new campaign using the Fifth Edition OSR for Dungeons and Dragons, published by Dragon-Knight Publishing. Family Friendly (7+) Conference G Table 4. $3.00

5827 D&D 5e: Whispers of Starfall, GM: Jon Neddo, 6 players, No XP/Simple, Saturday 9a-1p. A little known race of elves is on the brink of extinction. Twists, turns, tricks and traps, all lead to a life changing event. Play with the authors and experience the magic that is Starfall. Family Friendly (7+) Conference G Table 3. $3.00

6035 Roll for Shoes, GM: Laura Morris, 6 players, No XP/Simple, Saturday 9a-12p. This little microsystem is a ton of fun. Less than seven rules, and characters are built as you play. Check out the post where I found it (http://story-games.com/forums/discussion/11348/microdungeons-i-roll-to-see-if-i-have-shoes-on/) for an explanation of the name. This lightweight system is great for beginners of all ages looking for a good laugh. Family Friendly (7+) Conference F Table 1. $3.00

2p

5219 D&D (Original): Clean Sweep, GM: Herb Diehr, 6 players, No XP/Simple, Saturday 2p-5p. A family is swept from their little village and finds itself in a realm in trouble and also themselves! A quest by teenagers to save their parents from this strange society. Children under 12 must have a parent playing. Family Friendly (7+) Conference E Table 1. $3.00

5328 Swords & Wizardry: Tomb of Aerthering the Damned, GM: Ryan Thompson, 10 players, No XP/Simple, Saturday 2p-6p. From Jennell Jaquays's classic "The Book of Treasure Maps" comes The Tomb of Aerthering the Damned; 40 Years of Judges Guild. A map of an ancient tomb has come into your possession. The map shows a simple hidden tomb. It should be an easy treasure grab for an experienced party of adventurers... Come celebrate Judge's Guild's 40th anniversary with this classic Jaquays adventure! Family Friendly (7+) Conference E Table 4. $3.00

5361 DCC RPG: Symptom of the Universe, GM: Brendan LaSalle, 8 players, No XP/Simple, Saturday 2p-6p. ". . . when our love will ride away into eternal skies; A Symptom of the Universe, a love that never dies." When a hero dies, only the dream remains. Who dare seek answers in the death dream of the most dangerous man in the world? This is an experimental DCC scenario for 3rd level characters. Family Friendly (7+) Conference E Table 5. $3.00

5794 D&D 5e OSR: Whispers of Starfall, GM: Troy Mepyans, 6 players, No XP/Simple, Saturday 2p-6p. In an ancient world of magic and wonder, a sinister plot to steal immortality from the elves and upset the very balance of the world, begins to unfold in the town of Hyran. What begins as a series of seemingly unconnected adventures has the characters questioning what is truly happening beneath the surface when mysterious clues begin to tie them together. "Whispers of Starfall" is the first adventure in a new campaign using the Fifth Edition OSR for Dungeons and Dragons, published by Dragon-Knight Publishing. Family Friendly (7+) Conference G Table 4. $3.00

7p

5746 D&D (Original): Aveyon, The Light of the North, GM: Dirk Collins, 6 players, No XP/Simple, Saturday 7p-12a. A Sage has gone missing, and the players are asked to investigate. The Sage was kidnapped by a rival group that are blackmailing him to help them find a legendary crystal sword. Family Friendly (7+) Conference E Table 8. $3.00

8p

5191 Swords & Wizardry: Tegel Manor: Judges Guild 40th Anniversary, GM: Bill Webb, 15 players, No XP/Simple, Saturday 8p-1a. Play in the dungeon I learned to play in! Tegel Manor came out in 1977 and was the first dungeon adventure I ever had. In honor of Judges Guild’s 40th anniversary, I will be deviating from my standard Mythus Tower game and running a slightly modified (by me) version of this old classic! Startling Statues and the infamous Rump Family awaits! This old time haunted house is an original masterpiece by Bob Bledsaw, one of the three men that inspired me to play the game. Fire up your clerics and holy water and prepare for lots of creepy encounters. Locate the inspiration for the Gazebo legends of the game! Just don’t make the house mad. Late Night Swords and Wizardry with grognard GM Bill Webb of Frog God Games. Travel back to the dawn of the game where character generation took 2 minutes (which is good, because you die a lot!), there was no such thing as a spot check, dwarves and elves were classes, not just races, and a +1 sword was a wonder! Starting at 8 pm and ending at 1 am (or later). Number of players is capped at 15 (plus invited guests for a total of 20 players). Bring dice and miniatures. You can roll up characters at the table. Rules will generally follow those in Swords and Wizardry Complete and Bill Webb's book of Dirty Tricks (available at the Frog God store--and the rulebook pdf is free!). All character generation is 3d6 in order, although stats cap at +1/-1 on bonus and penalty, and are thus, mostly irrelevant. You may bring your characters from Mythus Tower to play. If you play in both sessions, experience points and treasure carry over to the next night. If you have a character from prior adventures you may continue play them here--if not just bring 3d6 and a d20 and you can make one at the table. Family Friendly (7+) Conference F Table 1-2. $4.00

5192 Mutant Future: Dragons over Mount Calm, GM: Forest Ray, 6 players, No XP/Simple, Saturday 8p-12a. Mount Calm is known as a peaceful place with small villages, farms, and some manufacturing. But lately strange creatures have been seen and disturbing events have occurred. Can the party put an end to the problem? Family Friendly (7+) Conference E Table 4. $3.00

5795 D&D 5e OSR: Whispers of Starfall, GM: Troy Mepyans, 6 players, No XP/Simple, Saturday 8p-12a. In an ancient world of magic and wonder, a sinister plot to steal immortality from the elves and upset the very balance of the world, begins to unfold in the town of Hyran. What begins as a series of seemingly unconnected adventures has the characters questioning what is truly happening beneath the surface when mysterious clues begin to tie them together. "Whispers of Starfall" is the first adventure in a new campaign using the Fifth Edition OSR for Dungeons and Dragons, published by Dragon-Knight Publishing. Family Friendly (7+) Conference G Table 4. $3.00

Sunday

9a

5234 D&D 5e (light): Reverse Dungeon Crawl, GM: David Perrin (West Michigan Gaming), 6 players, No XP/Average, Sunday 9a-11a. Those pesky adventurers always breaking down our front door. We've had enough!!!! You play the monsters who have banded together to protect their dwelling from multiple adventurers who believe they have the right to take what is yours. Campaign designed for youth ages 6-11, but all ages welcome. Parent/guardian encouraged to accompany youth. No experience needed. All material provided. Rules modified for player's experience and/or age. Family Friendly (7+) Conference H Table 1. $1.50

5362 DCC RPG: The Inn at Five Points, GM: Brendan LaSalle, 8 players, No XP/Simple, Sunday 9a-1p. After a rough convention full of strife, travail, and stress, why not relax at the Inn at Five Points? Have a bowl of hot stew, cold ale, and a loaf of Quendy’s famous fresh bread. What have you got to worry about? Everything is going to be just fine. Just . . . fine . . . Family Friendly (7+) Conference E Table 5. $3.00

5747 D&D (Original): The First Crusade, GM: Dirk Collins, 6 players, No XP/Simple, Sunday 9a-1p. William the 2nd, Son of William the Conqueror, has called on you to aid Pope Urban II in his effort to free the Holy Lands from the infidels and unbelievers. Knights, peasants, and serfs are all being called to make the holy pilgrimage and defend the faith. Players are welcome to bring characters of the 5th level. 4-6th level pregenerated characters will be available, and players will be welcome to roll up a 4-6th level character as the game begins. Family Friendly (7+) Conference E Table 8. $3.00

5796 D&D 5e OSR: Whispers of Starfall, GM: Troy Mepyans, 6 players, No XP/Simple, Sunday 9a-1p. In an ancient world of magic and wonder, a sinister plot to steal immortality from the elves and upset the very balance of the world, begins to unfold in the town of Hyran. What begins as a series of seemingly unconnected adventures has the characters questioning what is truly happening beneath the surface when mysterious clues begin to tie them together. "Whispers of Starfall" is the first adventure in a new campaign using the Fifth Edition OSR for Dungeons and Dragons, published by Dragon-Knight Publishing. Family Friendly (7+) Conference G Table 4. $3.00

5826 D&D 5e: Whispers of Starfall, GM: Jon Neddo, 6 players, No XP/Simple, Sunday 9a-1p. A little known race of elves is on the brink of extinction. Twists, turns, tricks and traps, all lead to a life changing event. Play with the authors and experience the magic that is Starfall. Family Friendly (7+) Conference G Table 1. $3.00

6036 Roll for Shoes, GM: Laura Morris, 6 players, No XP/Simple, Sunday 9a-12p. This little microsystem is a ton of fun. Less than seven rules, and characters are built as you play. Check out the post where I found it (http://story-games.com/forums/discussion/11348/microdungeons-i-roll-to-see-if-i-have-shoes-on/) for an explanation of the name. This lightweight system is great for beginners of all ages looking for a good laugh. Family Friendly (7+) Conference F Table 4. $3.00

10a

5743 7th Sea: Dial-an-Adventure, GM: Harold Tessmann III, 6 players, No XP/Simple, Sunday 10a-2p. Swashbuckling, intrigue, archaeology, and revenge! Fans of D'Artagnan, Westley, and Jack Sparrow, try this story-based RPG. The group will choose which adventure to play. Rules taught, bring d10s. Family Friendly (7+) Conference H Table 2. $3.00

2p

5194 Swords & Wizardry complete : Island of the Red Witch, GM: Forest Ray, 8 players, No XP/Simple, Sunday 2p-6p. Children from Port town have gone missing. They have been traced to Red Witch Island. No one will talk about the place and no one will go there. Will someone think of the children? Family Friendly (7+) Conference E Table 4. $3.00

5797 D&D 5e OSR: Whispers of Starfall, GM: Troy Mepyans, 6 players, No XP/Simple, Sunday 2p-6p. In an ancient world of magic and wonder, a sinister plot to steal immortality from the elves and upset the very balance of the world, begins to unfold in the town of Hyran. What begins as a series of seemingly unconnected adventures has the characters questioning what is truly happening beneath the surface when mysterious clues begin to tie them together. "Whispers of Starfall" is the first adventure in a new campaign using the Fifth Edition OSR for Dungeons and Dragons, published by Dragon-Knight Publishing. Family Friendly (7+) Conference G Table 4. $3.00

5848 FrontierSpace: Frontier Fickel, GM: Larry Moore, 6 players, No XP/Simple, Sunday 2p-6p. Complete play-test a fully functional sci-fi game by DwD Studios. Family Friendly (7+) Conference H Table 1. $3.00

3p

5218 D&D (Original): Clean Sweep, GM: Herb Diehr, 6 players, No XP/Simple, Sunday 3p-6p. A family is swept from their little village and finds itself in a realm in trouble and also themselves! A quest by teenagers to save their parents from this strange society. Children under 12 must have a parent playing as well. Family Friendly (7+) Seminar 3. $3.00

Special Events

Friday

1p

5963 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Friday 1p-2p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

2p

6007 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Friday 2p-3p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

3p

6008 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Friday 3p-4p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

4p

6009 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Friday 4p-5p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

5p

6010 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Friday 5p-6p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

6p

5611 OSR: Old School Game Design Panel, GM: Ryan Thompson, 80 players, No XP/Simple, Friday 6p-8p. Join the OSR Track's Guest of Honor, Stacy Dellorfano, Industry Insider Brendan LaSalle, and special Guest Bill Webb along with the Drink, Spin, Run Podcast Crew and our OSR Track Coordinator as we discuss OSR Games Design and Aesthetic! From DCC Zines to polished Frog God Games and Goodman products, we will talk about it. What's more? In this roundtable discussion audience questions are welcome! As always, the OSR Track Panel will be recorded! Family Friendly (7+) Conference E. Free!

6011 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Friday 6p-7p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

7p

6012 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Friday 7p-8p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

8p

6013 Artemis: Lucky Seven Run, GM: Daniel Smith, 6 players, Some XP/Average, Friday 8p-9p. An advanced scenario for the Artemis Starship Bridge Simulator. Can you and your fellow officers defend the quadrant from the attacking armada? Players should already be familiar with at least one Artemis bridge station. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

9p

6014 Artemis: Lucky Seven Run, GM: Daniel Smith, 6 players, Some XP/Average, Friday 9p-10p. An advanced scenario for the Artemis Starship Bridge Simulator. Can you and your fellow officers defend the quadrant from the attacking armada? Players should already be familiar with at least one Artemis bridge station. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

10p

6015 Artemis: Lucky Seven Run, GM: Daniel Smith, 6 players, Some XP/Average, Friday 10p-11p. An advanced scenario for the Artemis Starship Bridge Simulator. Can you and your fellow officers defend the quadrant from the attacking armada? Players should already be familiar with at least one Artemis bridge station. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

11p

6016 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Friday 11p-12a. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

Saturday

8a

5617 : ConTessa GM's Breakfast, GM: Stacy Dellorfano, 7 players, No XP/Simple, Saturday 8a-9a. It can be so hard to meet other women who play and run roleplaying games, so we try to add a social event to every one of the conventions we go to! Meet other women who play, run, and design games. Learn all about what we do at ConTessa, and Stacy, the founder, will be on hand to answer any questions or just chat! All women are welcome at this informal social beakfast panel! Family Friendly (7+) Hotel Restaurant. Free!

10a

6017 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Saturday 10a-11a. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

11a

6018 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Saturday 11a-12p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

12p

6019 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Saturday 12p-1p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

1p

5592 Prototype Workshop, GM: Jonathan Gilmour, 12 players, No XP/Simple, Saturday 1p-3p. Are you interested in designing board games? Do you have a design you would like some help with, or get a professional's thoughts about? If so, stop by and have a chat with Jonathan Gilmour, Designer on such games as Dead of Winter, Vault Wars, and Heroes and Tricks. Family Friendly (7+) Seminar 4. Free!

5830 : Bill Webb Book Signing, GM: Bill Webb, 50 players, No XP/Simple, Saturday 1p-2p. Join us at the Open Gaming Store booth in the exhibitor hall and have your books signed by author and President of Frog God Games, Bill Webb! Family Friendly (7+) Exhibitor Hall. Free!

6020 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Saturday 1p-2p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

2p

6021 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Saturday 2p-3p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

3p

6022 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Saturday 3p-4p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

4p

6023 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Saturday 4p-5p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

5p

6024 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Saturday 5p-6p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

6p

6025 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Saturday 6p-7p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

7p

6026 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Saturday 7p-8p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

8p

6027 Artemis: Lucky Seven Run, GM: Daniel Smith, 6 players, Some XP/Average, Saturday 8p-9p. An advanced scenario for the Artemis Starship Bridge Simulator. Can you and your fellow officers defend the quadrant from the attacking armada? Players should already be familiar with at least one Artemis bridge station. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

9p

6028 Artemis: Lucky Seven Run, GM: Daniel Smith, 6 players, Some XP/Average, Saturday 9p-10p. An advanced scenario for the Artemis Starship Bridge Simulator. Can you and your fellow officers defend the quadrant from the attacking armada? Players should already be familiar with at least one Artemis bridge station. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

10p

6029 Artemis: Lucky Seven Run, GM: Daniel Smith, 6 players, Some XP/Average, Saturday 10p-11p. An advanced scenario for the Artemis Starship Bridge Simulator. Can you and your fellow officers defend the quadrant from the attacking armada? Players should already be familiar with at least one Artemis bridge station. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

11p

6030 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Saturday 11p-12a. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

Sunday

8a

5773 : 7th Sea: Breakfast with John Wick, GM: John Wick, 15 players, No XP/Simple, Sunday 8a-9a. Want to learn about 7th Sea directly from the creator? Join John Wick for breakfast and hear tales of game development, running campaigns, and how he hosted a very successful Kickstarter! (Note: everyone pays for their own breakfast.) Family Friendly (7+) Hotel Restaurant. Free!

10a

6031 Artemis: Spaceship Bridge Simulator, GM: Daniel Smith, 6 players, No XP/Average, Sunday 10a-11a. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

11a

6032 Artemis: Spaceship Bridge Simulator - CANCELLED, GM: Daniel Smith, 0 players, No XP/Average, Sunday 11a-12p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

12p

6033 Artemis: Spaceship Bridge Simulator - Cancelled, GM: Daniel Smith, 0 players, No XP/Average, Sunday 12p-1p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50

1p

6034 Artemis: Spaceship Bridge Simulator - Cancelled, GM: Daniel Smith, 0 players, No XP/Average, Sunday 1p-2p. Artemis simulates a spaceship bridge by networking several computers together. One computer runs the simulation and the main screen, while the others serve as workstations for the normal jobs a bridge officer might do. Artemis is a social game where 6 players are together in one room (bridge), and while they all work together, one player plays the Captain, a person who sits in the middle, doesn't have a workstation, and coordinates their actions. Operating Friday: 1pm - Midnight, Saturday: 10am - Midnight, Sunday: 11am - 3pm. NO RIBBONS. Family Friendly (7+) Seminar 1. $4.50