U-Con Gaming Convention November 11-13, 2016, Ypsilanti, Michigan
Role Playing, Card Games, Board Games, Miniatures, LARPs, Specialty Tracks, Exhibitors' Hall, Auction, and much more!

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Role Playing

Friday

2p

5319 Dungeon Crawl Classics: DCC Caverns of Thracia, GM: Dan Domme, 8 players, No XP/Average, Friday 2p-6p. Celebrate 40 years of Judges Guild by playing in the classic Caverns of of Thracia, only reimagined as a Dungeon Crawl Classics 0-level "Funnel" Adventure! If you thought being a 1st-level D&D character was rough, just you wait. A handful of 0-level wanna-be adventurers will be provided for each player. General Audience (13+) Conference E Table 2. $3.00

5327 Swords & Wizardry: Gateway To Adventure: The Mountain of Fire; 40 Years of Judges Guild, GM: Ryan Thompson, 10 players, No XP/Simple, Friday 2p-6p. Seven dragon lairs are honeycombed throughout a volcano. Each lair is reputed to hold an unimaginable treasure hoard. Does your party have what it takes to loot them all and live to tell the tale? Come celebrate Judge's Guilds 40th anniversary by playing this classic adventure from "The Book of Treasure Maps III" by Rudy Kraft. Family Friendly (7+) Conference E Table 4. $3.00

8p

5562 DragonQuest: Magebird Quest, GM: Rodger Thorm, 6 players, Some XP/Average, Friday 8p-12a. Search for the Azure Sea Falcon. Make a fantastic quest for a rare item which involves a perilous journey over land and sea to the rugged crags of the Rookeries. One of the few Judges Guild modules published for DragonQuest. This will be a segment of the larger quest presented in the module. General Audience (13+) Conference E Table 3. $3.00

Saturday

9a

5517 Swords & Wizardry: Dark Tower - CANCELLED, GM: Andrew Moss, 8 players, No XP/Simple, Saturday 9a-1p. Judges Guild 40th Anniversary! One starless night, half the town of Mitra's Fist was crushed by the sudden appearance of a dark tower. You must brave the dread spire to learn why. Pregens provided. General Audience (13+) Conference E Table 3. $3.00

5744 D&D (Original): Wilderlands of High Fantasy, GM: Dirk Collins, 6 players, No XP/Simple, Saturday 9a-2p. An original Judges Guild D&D adventure set in Barbarian Altanis. Players are welcome to bring their own characters of the 3rd-5th level, randomly roll up a 3-5th level character using the original D&D rules, or randomly select from the collection of pregenerated characters that will be available. Here, we'll begin a new wilderness campaign starting in the coastal village of Valera. General Audience (13+) Conference E Table 7. $3.00

2p

5328 Swords & Wizardry: Tomb of Aerthering the Damned, GM: Ryan Thompson, 10 players, No XP/Simple, Saturday 2p-6p. From Jennell Jaquays's classic "The Book of Treasure Maps" comes The Tomb of Aerthering the Damned; 40 Years of Judges Guild. A map of an ancient tomb has come into your possession. The map shows a simple hidden tomb. It should be an easy treasure grab for an experienced party of adventurers... Come celebrate Judge's Guild's 40th anniversary with this classic Jaquays adventure! Family Friendly (7+) Conference E Table 4. $3.00

8p

5191 Swords & Wizardry: Tegel Manor: Judges Guild 40th Anniversary, GM: Bill Webb, 15 players, No XP/Simple, Saturday 8p-1a. Play in the dungeon I learned to play in! Tegel Manor came out in 1977 and was the first dungeon adventure I ever had. In honor of Judges Guild’s 40th anniversary, I will be deviating from my standard Mythus Tower game and running a slightly modified (by me) version of this old classic! Startling Statues and the infamous Rump Family awaits! This old time haunted house is an original masterpiece by Bob Bledsaw, one of the three men that inspired me to play the game. Fire up your clerics and holy water and prepare for lots of creepy encounters. Locate the inspiration for the Gazebo legends of the game! Just don’t make the house mad. Late Night Swords and Wizardry with grognard GM Bill Webb of Frog God Games. Travel back to the dawn of the game where character generation took 2 minutes (which is good, because you die a lot!), there was no such thing as a spot check, dwarves and elves were classes, not just races, and a +1 sword was a wonder! Starting at 8 pm and ending at 1 am (or later). Number of players is capped at 15 (plus invited guests for a total of 20 players). Bring dice and miniatures. You can roll up characters at the table. Rules will generally follow those in Swords and Wizardry Complete and Bill Webb's book of Dirty Tricks (available at the Frog God store--and the rulebook pdf is free!). All character generation is 3d6 in order, although stats cap at +1/-1 on bonus and penalty, and are thus, mostly irrelevant. You may bring your characters from Mythus Tower to play. If you play in both sessions, experience points and treasure carry over to the next night. If you have a character from prior adventures you may continue play them here--if not just bring 3d6 and a d20 and you can make one at the table. Family Friendly (7+) Conference F Table 1-2. $4.00