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Board and Card Games
FRI
BG-FR10-01 Mayfair: Mayfair Open Gaming, GM: Mayfair Games,
2 - 20 players, 1-A, Friday 10a - 12p.
Come and play anything from our game table! Use this open gaming ticket to find exactly the game (or games) you want to play with us!
$1.50
BG-FR10-02 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Friday 10a - 12p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-FR12-01 Origins Awards Game Room, GM: Will Niebling,
2 - 20 players, 1-A, Friday 12p - 10p.
U-Con, GAMA (Game Manufacturers Association) and The Academy of Adventure Gaming, Arts, and Design have joined forces to present the Origins Awards Game Room! Come and join us as we present the very best games of 2007: those submitted to the annual Origins Awards. There will be folks on hand to teach and demonstrate these hot new board games.
$1.50
BG-FR12-02 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Friday 12p - 2p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-FR12-03 Puffing Billy: Empire Builder #1 - Iron Dragon, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 12p - 3p.
Category 5.
$3.00
BG-FR12-04 Puffing Billy: Union Pacific #1, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 12p - 3p.
Category 2.
$3.00
BG-FR12-05 Puffing Billy: 18XX pot luck, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 12p - 3p.
Category 4.
$3.00
BG-FR14-01 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Friday 2p - 4p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-FR14-02 Shear Panic, GM: Mayfair Games,
2 - 4 players, 1-A, Friday 2p - 3p.
It's our other sheep game (the one without the wood). Maneuver your sheep, get close to Roger, but look out for the shearer!
$1.50
BG-FR15-01 Puffing Billy: International Rails #1 - British Rails, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 3p - 6p.
Category 6.
$3.00
BG-FR15-02 Puffing Billy: Streetcar, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 3p - 6p.
Category 2.
$3.00
BG-FR15-03 Puffing Billy: 1830 #1, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 3p - 6p.
Category 3.
$3.00
BG-FR15-04 Puffing Billy: Express, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 3p - 6p.
Category 7.
$3.00
BG-FR16-01 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Friday 4p - 6p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-FR16-02 Catan: Struggle for Rome, GM: Mayfair Games,
2 - 4 players, 1-A, Friday 4p - 6p.
Relive the downfall of the Roman Empire, Catan style!
$1.50
BG-FR17-01 Puerto Rico, GM: Ian Murray,
3 - 5 players, 2-A, Friday 5p - 7p.
Challenge yourself and your opponents with Andreas Seyfarth's masterpiece, Puerto Rico, the top-rated game on Boardgame Geek. This event is for 3-5 people of any age.
$1.50
BG-FR18-01 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Friday 6p - 8p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-FR18-02 Eragon: The Official Motion Picture Board Game: Eragon, GM: Bjorn Arnesen,
1 - 3 players, 1-A, Friday 6p - 7p.
Battle across Alagaesia to discover who is the best dragon rider. Challenge fellow players to contests of Strength or Magic in hopes of earning more dragon crystals.
$1.50
BG-FR18-03 Puffing Billy: Empire Builder #2 – Empire Builder, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 6p - 9p.
Category 5.
$3.00
BG-FR18-04 Puffing Billy: Silverton #1, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 6p - 9p.
Category 5.
$3.00
BG-FR18-05 Puffing Billy: Ticket to Ride #1, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 6p - 9p.
Category 2.
$3.00
BG-FR18-06 Puffing Billy: 1870, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 6p - 9p.
Category 4.
$3.00
BG-FR19-01 New Games: What's New at Mayfair?, GM: Mayfair Games,
2 - 5 players, 1-A, Friday 7p - 10p.
We'll pull out our latest games, like Patrician and Gangster, and even
give you a peek at upcoming projects!
$3.00
BG-FR19-02 Formula De, GM: Amorphous Blob Games ,
2 - 10 players, 1-A, Friday 7p - 11p.
Shred your tires and burn your brakes in the classic board game of grand prix racing. Rules taught. Prizes awarded!
$3.00
BG-FR19-03 Munchkin Cthulhu, GM: Amorphous Blob Games ,
2 - 6 players, 1-A, Friday 7p - 9p.
Munchkins have hacked their way through dungeons, kung fu temples, starships, haunted houses, and super-foes. Now they face their greatest challenge - Cthulhu! Will they survive? Will they retain their sanity? Will they . . . level up? Kill the Monsters, Steal the Treasure, Stab your Buddy, and Go Mad!
$1.50
BG-FR19-04 Board Game: Talisman 4th edition, GM: Josh Morse,
2 - 6 players, 1-B, Friday 7p - 10p.
Talisman was originally released in 1983 and has been enjoyed by players ever since. Choose a hero and gain strength as you advance around the board, gaining objects and followers, fighting monsters and spirits, and interacting with inhabitants of the Talisman world as you work to win the Crown of Command before the other players.
$3.00
BG-FR19-05 Avalon Hill: Maharaja, GM: David Anderson,
3 - 16 players, 3-C, Friday 7p - 11p.
Can the Greeks survive the Maurayans as they invade the Punjab? When the Maurayans crumble and head for the dustbin of history, will the Guptas fare any better before they fall? This is the Brittania-type game for India. Fight from the time of Alexander to the time of the British Raj. Please bring a copy of the game if you can.
$3.00
BG-FR19-06 Betrayal at House on the Hill, GM: Scott Colcord,
4 - 6 players, 1-B, Friday 7p - 9p.
You'll explore a house filled with deadly secrets as one of twelve brave (or foolish) characters, one of whom harbors a deadly secret. The traitor will test your sanity as you use all your skills to survive.
$1.50
BG-FR20-01 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Friday 8p - 10p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-FR21-01 Munchkin: Blender Munchkin, GM: Amorphous Blob Games ,
2 - 6 players, 1-A, Friday 9p - 11p.
All the munchkin games rolled up into 1 giant deck. Kill the Monsters, Steal the Treasure, Stab your Buddy...In a space dungeon using toe fu, while flying and changing into a were creature.
$1.50
BG-FR21-02 Zombies! The Board Game: Zombies! The Board Game!, GM: Amorphous Blob Games ,
2 - 8 players, 1-A, Friday 9p - 11p.
Come roll out U*CON with a throw down with some zombies! Run to the Mall, head to the Army base, the college, or the newest expansion---the sewers! Prize dice provided!
$1.50
BG-FR21-03 Puffing Billy: International Rails #2 - India Rails, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 9p - 12a.
Category 6.
$3.00
BG-FR21-04 Puffing Billy: Metro, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 9p - 12a.
Category 2.
$3.00
BG-FR21-05 Puffing Billy: 1830 #2, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 9p - 12a.
Category 3.
$3.00
BG-FR21-06 Puffing Billy: Freight Train, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Friday 9p - 12a.
Category 7.
$3.00
SAT
BG-SA09-01 Blood Bowl: Underworld Cup '07, GM: Bryan Leenheer,
15 - 30 players, 3-C, Saturday 9a - 5p.
2007 sees the continuation of the Underworld Cup. This 5-game, NAF sanctioned, Swiss format tournament guarantees fun to be had by all attendees!
Saturday: 9am-10am: Registration; 10am-Noon: Game 1; Noon-1pm: Lunch break and Painting competition; 1pm-3pm: Game 2; 3pm-5pm: Game 3.
Sunday: 9am-11am: Game 4; 11am-Noon: Lunch break; Noon-2pm: Game 5; 2pm-3pm: Break; 3pm-4pm: Awards Ceremony.
$6.00
BG-SA09-02 Puffing Billy: International Rails #3 - Eurorails, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 9a - 12p.
Category 6.
$3.00
BG-SA09-03 Puffing Billy: 1830 #3, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 9a - 12p.
Category 3.
$3.00
BG-SA09-04 Puffing Billy: Station Master, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 9a - 12p.
Category 7.
$3.00
BG-SA09-05 Puffing Billy: Union Pacific #2, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 9a - 12p.
Category 2.
$3.00
BG-SA10-01 Origins Awards Game Room, GM: Will Niebling,
2 - 20 players, 1-A, Saturday 10a - 10p.
U-Con, GAMA (Game Manufacturers Association) and The Academy of Adventure Gaming, Arts, and Design have joined forces to present the Origins Awards Game Room! Come and join us as we present the very best games of 2007: those submitted to the annual Origins Awards. There will be folks on hand to teach and demonstrate these hot new board games.
$1.50
BG-SA10-02 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Saturday 10a - 12p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-SA10-03 RoboRally, GM: Cheryl Orosz,
2 - 18 players, 2-C, Saturday 10a - 2p.
Richard Garfield's classic race across the factory floor. Program your robot's course carefully and use your optional equipment and your wits as you race from flag to flag in a bid for industrial glory!
$3.00
BG-SA10-04 Fluxx, Chrononauts, Treehouse, and more: A Very Looney Event, GM: Harold Tessmann III,
2 - 8 players, 1-A, Saturday 10a - 2p.
Avoid the creeping dead in Zombie Fluxx, start the Boston Cake Riot in Early American Chrononauts, and tip your stack in the Origins Award-winning Treehouse to win a copy of Zombie Fluxx! We'll also play other Looney Labs games like Aquarius, Nanofictionary, other pyramid games, and the beta card game Just Desserts.
$3.00
BG-SA10-05 Duck Duck Boom, GM: Steve Jones,
2 - 10 players, 1-A, Saturday 10a - 12p.
Duck Duck Boom! is a hilarious game about getting the ducks--choose your target and roll the dice. You influence the result of every die roll. Sometimes the ducks strike back! Watch out for Duckzilla!
$1.50
BG-SA10-06 Slugfest Games: Red Dragon Inn, GM: Robert Fix,
2 - 4 players, 1-B, Saturday 10a - 12p.
After a long day slogging through the dungeon, your party goes to the Red Dragon Inn to unwind and let loose. But don't get too "loose", because the object of the game is to not pass out from drinking or lose all your gold before the other members of your party do the same. Be the last conscious player with gold to win! Rules taught by GM.
$1.50
BG-SA10-07 Sen So Ninja Combat Board Game: Pirate VS Ninja variant of Sen So, GM: Scott Szparagowski,
4 - 8 players, 1-A, Saturday 10a - 12p.
Pirates, Arrr you ready to take down some Ninja? Are you a Ninja who wants to silence a Pirate? Join us for this fun-filled variant of the Sen So Ninja Combat Board Game. The Sen So Combat system uses a unique set of octagonal cards and card holders. Each player has to think ahead of his opponents by placing and then revealing cards together.
$1.50
BG-SA10-08 All Axis & Allies Games/Minis: Axis & Allies Fall Campaign, GM: Michael Jewett,
2 - 14 players, 3-C, Saturday 10a - 4p.
Be ready to play any & all Axis & Allies board game variants {Revised, Europe, Pacific, D-Day or Bulge}. We'll also have A&A minis in the mix. SE Michigan is home to many top-notch A&A players. Be ready for some serious competition! Please bring your copy of the game/minis collection.
$3.00
BG-SA10-09 Star Fleet Battles: Case of the Romulan Ale, GM: Herb Diehr,
2 - 8 players, 2-B, Saturday 10a - 2p.
A freighter improves its income by bouncing across the neutral zone; Romulans and Federation forces come to find out why!
$3.00
BG-SA12-01 various abstract strategy games: 7th Annual U-Con Abstract Games Tournament, GM: Clark Rodeffer,
2 - 32 players, 1-A, Saturday 12p - 4p.
Participants will compete in a series of two-player abstract games (e.g. Hex). To emphasize original thinking over prior study, initial pairings and events will be determined randomly. Game clocks are optional (bring your own). All rules and equipment will be provided, and prizes will be awarded.
$3.00
BG-SA12-02 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Saturday 12p - 2p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-SA12-03 Flying Frog Productions: Last Night on Earth, GM: Robert Fix,
2 - 6 players, 1-B, Saturday 12p - 2p.
The town of Woodinvale is being overrun with brain-eating zombies. You can control either Heroes or Zombies in this game and either try to save Woodinvale or overrun it and its inhabitants. Rules will be taught by the GM.
$1.50
BG-SA12-04 Courtyard, GM: Steve Jones,
2 - 8 players, 1-A, Saturday 12p - 2p.
A tile-laying game of connecting castle walls to create the largest courtyard for 2-4 players. A great "gateway" game to bring your friends into the hobby.
$1.50
BG-SA12-05 Puffing Billy: International Rails #3 – Russian Rails, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 12p - 3p.
Category 6.
$3.00
BG-SA12-06 Puffing Billy: Express, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 12p - 3p.
Category 7.
$3.00
BG-SA12-07 Puffing Billy: Silverton #2, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 12p - 3p.
Category 8.
$3.00
BG-SA12-08 Puffing Billy: Ticket to Ride #2, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 12p - 3p.
Category 2.
$3.00
BG-SA13-01 Sen So Ninja Combat Board Game: Ninja Combat Board Game - Sen So, GM: Scott Szparagowski,
1 - 8 players, 1-A, Saturday 1p - 3p.
Free open demos of the Sen So game. It takes 10 minutes to explain and 20 minutes to play. Sen So uses a unique set of octagonal cards and card holders. This provides fast play even for large numbers of players. Sen So is a pure strategy game. Each player has to think ahead of his opponents by placing and then revealing cards together.
Free!
BG-SA14-01 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Saturday 2p - 4p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-SA14-02 Starfarers of Catan, GM: Mayfair Games,
2 - 6 players, 1-A, Saturday 2p - 5p.
Settlers in space! Use your resources to explore the universe!
$3.00
BG-SA14-03 Tako Judo: Tako Judo - The Timeless Sport of Octopus Wrestling, GM: Steve Jones,
2 - 8 players, 1-A, Saturday 2p - 3p.
Tako Judo is the new game of octopus wrestling from Blue Panther LLC for 2-4 players. Your head and tentacles move like a queen in chess as you attempt to pin your opponent. Simple rules, challenging gameplay.
$1.50
BG-SA15-01 Formula De, GM: Amorphous Blob Games ,
2 - 10 players, 1-A, Saturday 3p - 7p.
Shred your tires and burn your brakes in the classic board game of Grand Prix racing. Rules taught. Prizes awarded!
$3.00
BG-SA15-02 GMT Games: Ivanhoe, GM: Robert Fix,
2 - 5 players, 1-B, Saturday 3p - 5p.
Take on the role of a knight at the prestigious tournaments at the King's Court. Use your cards to outshine your opponents in different events as you joust and fight with and without weapons. Impress your Lady in Waiting and become champion of the tournament in this card-driven game. Rules will be taught by the GM.
$1.50
BG-SA15-03 Avalon Hill (Hasbro) Diplomacy: Diplomacy, GM: Jeremiah Lee,
4 - 7 players, 1-B, Saturday 3p - 7p.
A game of negotiation, charisma and lies. Set in pre-WWI Europe, each player takes charge of one of the great national powers, and leads it through alliances, treachery, subtle negotiations and outright war. The mechanics are simple. All of the fun happens by making others do what you want them to do while allowing them to think they thought of it.
$3.00
BG-SA15-04 Puffing Billy: On the Underground, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 3p - 6p.
Category 2.
$3.00
BG-SA15-05 Puffing Billy: Empire Builder #4 – Lunar Rails, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 3p - 6p.
Category 5.
$3.00
BG-SA15-06 Puffing Billy: 1870, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 3p - 6p.
Category 4.
$3.00
BG-SA15-07 Puffing Billy: International Rails #4 - Aussie Rails, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 3p - 6p.
Category 6.
$3.00
BG-SA15-08 Sen So Ninja Combat Board Game: Pirate VS Ninja variant of Sen So, GM: Scott Szparagowski,
4 - 8 players, 1-A, Saturday 3p - 5p.
Pirates, Arrr you ready to take down some Ninja? Are you a Ninja who wants to silence a Pirate? Join us for this fun-filled variant of the Sen So Ninja Combat Board Game. The Sen So Combat system uses a unique set of octagonal cards and card holders. Each player has to think ahead of his opponents by placing and then revealing cards together.
$1.50
BG-SA16-01 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Saturday 4p - 6p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-SA16-02 BANG!, GM: Mayfair Games,
2 - 7 players, 1-A, Saturday 4p - 5p.
It's a spaghetti Western, complete with sheriff, guns, beer and dynamite! Beginners welcome!
$1.50
BG-SA16-03 MB Gamemaster Series: Shogun, GM: Ken Schmandt,
2 - 5 players, 1-A, Saturday 4p - 8p.
In 16th-century Japan, battle to become supreme military leader. Build armies, hire assassin ninjas, make alliances. Each enemy, each battle, requires a different strategy. Do you have what it takes to become Shogun? Rules explained.
$3.00
BG-SA17-01 Commands and Colors: Memoir '44 Overlord, GM: Brad Bell,
4 - 8 players, 1-A, Saturday 5p - 8p.
Play Memoir '44 on a giant Overlord map, using the full eight player rules for the Overlord variant of this game. All materials, figures, and dice will be provided. No experience necessary.
$3.00
BG-SA18-01 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Saturday 6p - 8p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-SA18-02 Puffing Billy: International Rails #5 - China Rails, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 6p - 9p.
Category 6.
$3.00
BG-SA18-03 Puffing Billy: Silverton #3, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 6p - 9p.
Category 8.
$3.00
BG-SA18-04 Puffing Billy: Union Pacific #3, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 6p - 9p.
Category 2.
$3.00
BG-SA18-05 Sen So Ninja Combat Board Game: Ninja Combat Board Game - Sen So, GM: Scott Szparagowski,
1 - 8 players, 1-A, Saturday 6p - 8p.
Free open demos of the Sen So game. It takes 10 minutes to explain and 20 minutes to play. Sen So uses a unique set of octagonal cards and card holders. This provides fast play even for large numbers of players. Sen So is a pure strategy game. Each player has to think ahead of his opponents by placing and then revealing cards together.
Free!
BG-SA19-01 New Games: What's New at Mayfair?, GM: Mayfair Games,
2 - 5 players, 1-A, Saturday 7p - 10p.
We'll pull out our latest games, like Patrician and Gangster, and even give you a peek at upcoming projects!
$3.00
BG-SA20-01 Munchkin: The Good, the Bad, and the Munchkin, GM: Amorphous Blob Games ,
2 - 12 players, 1-A, Saturday 8p - 11p.
Become a Cowboy with a Twenty-Gallon Hat, or an Indian on a Catamount. Fight Wild Bill Hiccup, the Killer Jalapeno, and a Barber Shop Quartet. Take The Annual Bath for an extra level. Or just pal around with your sidekick the Greenhorn, until you sacrifice him to distract a monster. The newest version of the popular Munchkin series.
$3.00
BG-SA20-02 Mall World, GM: Stewart Tame,
3 - 5 players, 1-B, Saturday 8p - 10p.
You and the other players are building the ultimate shopping mall. Do you have what it takes to rake in the big bucks? Careful store placement can mean the difference between winning and losing.
$1.50
BG-SA20-03 Alchemist, GM: Bjorn Arnesen,
1 - 4 players, 1-A, Saturday 8p - 9p.
"Double, double toil and trouble; fire burn and cauldron bubble."
Welcome to the contest of the Alchemists: brew potions, copy the potions of other alchemists, and promote your school's favored ingredient to win fame.
$1.50
BG-SA20-04 Commands and Colors: Epic Battlelore, GM: Brad Bell,
4 - 6 players, 1-A, Saturday 8p - 11p.
Play Epic Battlelore, the latest addition to the Command and Colors system. Similar to Memoir 44, this game features a Medieval-Fantasy feel. Scenarios will be using the "Medieval Lore" rules and will include monsters.
$3.00
BG-SA20-05 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Saturday 8p - 10p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-SA20-06 Sen So Ninja Combat Board Game: Pirate VS Ninja variant of Sen So, GM: Scott Szparagowski,
4 - 8 players, 1-A, Saturday 8p - 10p.
Pirates, Arrr you ready to take down some Ninja? Are you a Ninja who wants to silence a Pirate? Join us for this fun-filled variant of the Sen So Ninja Combat Board Game. The Sen So Combat system uses a unique set of octagonal cards and card holders. Each player has to think ahead of his opponents by placing and then revealing cards together.
$1.50
BG-SA21-01 Puffing Billy: Empire Builder #5 – Iron Dragon, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 9p - 12a.
Category 5.
$3.00
BG-SA21-02 Puffing Billy: 1830 Finals, GM: Puffing Billy Team ,
0 players, 1-A, Saturday 9p - 12a.
Category 3. Invitation only.
$3.00
BG-SA21-03 Puffing Billy: International Rails #6 - Eurorails, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 9p - 12a.
Category 6.
$3.00
BG-SA21-04 Puffing Billy: Ticket to Ride #3, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Saturday 9p - 12a.
Category 2.
$3.00
SUN
BG-SU9-01 Blood Bowl: Underworld Cup '07, GM: Bryan Leenheer,
15 - 30 players, 3-C, Sunday 9a - 4p.
Continuation of BG-SA09-01.
Free!
BG-SU9-02 Puffing Billy: Empire Builder Finals, GM: Puffing Billy Team ,
0 players, 1-A, Sunday 9a - 12p.
Category 5. Invitation only.
$3.00
BG-SU9-03 Puffing Billy: Silverton Finals, GM: Puffing Billy Team ,
0 players, 1-A, Sunday 9a - 12p.
Category 8. Invitation only.
$3.00
BG-SU9-04 Puffing Billy: Ticket to Ride Finals, GM: Puffing Billy Team ,
0 players, 1-A, Sunday 9a - 12p.
Category 2. Invitation only.
$3.00
BG-SU9-05 Puffing Billy: International Rails #7 – Nippon Rails, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Sunday 9a - 12p.
Category 6.
$3.00
BG-SU9-06 Puffing Billy: 18XX Pot Luck, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Sunday 9a - 12p.
Category 4.
$3.00
BG-SU10-01 Origins Awards Game Room, GM: Will Niebling,
2 - 20 players, 1-A, Sunday 10a - 6p.
U-Con, GAMA (Game Manufacturers Association) and The Academy of Adventure Gaming, Arts, and Design have joined forces to present the Origins Awards Game Room! Come and join us as we present the very best games of 2007: those submitted to the annual Origins Awards. There will be folks on hand to teach and demonstrate these hot new board games.
$1.50
BG-SU10-02 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Sunday 10a - 12p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-SU10-03 Wings of War, GM: Amorphous Blob Games ,
2 - 10 players, 1-B, Sunday 10a - 12p.
The ultimate dogfight is at hand. Do you have the guts for glory?
$1.50
BG-SU10-04 Avalon Hill: Princess Ryan's Star Marines, GM: David Anderson,
2 - 5 players, 1-A, Sunday 10a - 12p.
You are part of the crew of the Schnechatady and you have been ordered to rescue the Princess! The Black Hand waits to foil you at every turn. Do you and your team have what it takes or is the Princess doomed? Muhahahahaha.
$1.50
BG-SU10-05 Sen So Ninja Combat Board Game: Pirate VS Ninja variant of Sen So, GM: Scott Szparagowski,
4 - 8 players, 1-A, Sunday 10a - 12p.
Pirates, Arrr you ready to take down some Ninja? Are you a Ninja who wants to silence a Pirate? Join us for this fun-filled variant of the Sen So Ninja Combat Board Game. The Sen So Combat system uses a unique set of octagonal cards and card holders. Each player has to think ahead of his opponents by placing and then revealing cards together.
$1.50
BG-SU11-01 Tekumel: Empire of the Petal Throne: The Great Chlen Race, GM: Krista Donnelly,
2 - 8 players, 1-A, Sunday 11a - 1p.
An easy to learn beer and pretzels game featuring the plodding Chlen of Tekumel, the six-legged beasts of burden who transport the products of an empire. Enjoy a taste of Tekumel as you employ your inducements and hope for the favor of the gods.
$1.50
BG-SU12-01 Pacru / Azacru: 2nd Annual Michigan Open Pacru / Azacru tournament, GM: Clark Rodeffer,
2 - 16 players, 1-A, Sunday 12p - 3p.
Participants will play several games of the exciting new British abstract games Pacru and/or Azacru. Information about Pacru and Azacru is available at http://www.pacru.com. Tournament structure will depend upon the number of players. All equipment will be provided, and the winners will get a copy of the game, prizes valued at nearly $50 each! This event is sponsored by Pacru Ltd UK.
Free!
BG-SU12-02 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Sunday 12p - 2p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-SU12-03 Top Race/Daytona 500/Detroit-Clevland Grand Prix: Racing for Glory, GM: Cheryl Orosz,
2 - 24 players, 1-A, Sunday 12p - 3p.
Play one of three racing games: Detroit-Cleveland Grand Prix, Top Race, or Daytona 500. They use the same card play movement mechanism, but each has its own course and other unique elements. Buy the right car and plan your strategy. Will you limp over last and barely recoup your costs? Or cross the finish line first to win the big purse?
$3.00
BG-SU12-05 Commands and Colors: Memoir '44 Overlord, GM: Brad Bell,
4 - 8 players, 1-A, Sunday 12p - 3p.
Play Memoir '44 on a giant Overlord map, using the full eight player rules for the Overlord variant of this game. All materials, figures, and dice will be provided. No experience necessary.
$3.00
BG-SU12-06 Puffing Billy: International Rails Finals, GM: Puffing Billy Team ,
0 players, 1-A, Sunday 12p - 3p.
Category 6. Invitation only.
$3.00
BG-SU12-07 Puffing Billy: Union Pacific Finals, GM: Puffing Billy Team ,
0 players, 1-A, Sunday 12p - 3p.
Category 2. Invitation only.
$3.00
BG-SU12-08 Puffing Billy: On the Underground, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Sunday 12p - 3p.
Category 2.
$3.00
BG-SU12-09 Puffing Billy: Express, GM: Puffing Billy Team ,
3 - 12 players, 1-A, Sunday 12p - 3p.
Category 7.
$3.00
BG-SU13-01 Sen So Ninja Combat Board Game: Ninja Combat Board Game - Sen So, GM: Scott Szparagowski,
1 - 8 players, 1-A, Sunday 1p - 3p.
Free open demos of the Sen So game. It takes 10 minutes to explain and 20 minutes to play. Sen So uses a unique set of octagonal cards and card holders. This provides fast play even for large numbers of players. Sen So is a pure strategy game. Each player has to think ahead of his opponents by placing and then revealing cards together.
Free!
BG-SU14-01 Settlers of Catan: Big Catan!, GM: Mayfair Games,
2 - 4 players, 1-A, Sunday 2p - 4p.
An annual tradition! Play on our oversized Settlers of Catan board! Beginners welcome.
$1.50
BG-SU15-01 Sen So Ninja Combat Board Game: Pirate VS Ninja variant of Sen So, GM: Scott Szparagowski,
4 - 8 players, 1-A, Sunday 3p - 5p.
Pirates, Arrr you ready to take down some Ninja? Are you a Ninja who wants to silence a Pirate? Join us for this fun-filled variant of the Sen So Ninja Combat Board Game. The Sen So Combat system uses a unique set of octagonal cards and card holders. Each player has to think ahead of his opponents by placing and then revealing cards together.
$1.50
BG-SU15-02 Betrayal at House on the Hill, GM: Scott Colcord,
4 - 6 players, 1-B, Sunday 3p - 5p.
You'll explore a house filled with deadly secrets as one of twelve brave (or foolish) characters, one of whom harbors a deadly secret. The traitor will test your sanity as you use all your skills to survive.
$1.50
Collectable Card Games
SAT
CG-SA10-01 Magic: The Gathering: MTG: Lorwyn Sealed Deck Tournament, GM: Eric Castle,
4 - 32 players, 3-C, Saturday 10a - 4p.
Come experience the latest Magic set, Lorwyn, with its tribal theme, and new card type! Players will receive a starter deck, two boosters, and lands with which to construct their decks (included in the cost). The tournament will be Swiss, with the number of rounds depending on turnout. Prizes awarded. Sponsored by Fun-4-All game store in Ypsilanti.
$22.00
CG-SA17-01 Anachronism: Anachronism Tournament, GM: Sebastian Blanco,
2 - 32 players, 1-B, Saturday 5p - 10p.
Anachronism is a miniatures game played with cards. The game can be taught in 5 minutes, and there will be demos for new players. If you're interested but don't have any cards, there will be decks (called stables) available to borrow and use during the event.
$3.00
CG-SA17-02 Magic: the Gathering, GM: Chris Schmandt,
3 - 7 players, 3-C, Saturday 5p - 7p.
Hang out and play. No Unglued, Unhinged, or Lorwyn. No infinite combos. Anything else goes.
$1.50
Miniatures
FRI
MN-FR10-01 Classic Battletech: Battletech 101, GM: Greg Bushroe,
1 - 20 players, 1-A, Friday 10a - 3p.
Grab a mech and learn the game. Figure out what fighting style you like most (mobility, fire power, sniping). Minis will be supplied if needed. This event is going on all day, so jump in at any time. If you know how to play and want to try a mech you have not used yet, be my guest and try it out. Free demo!
Free!
MN-FR19-01 Classic BattleTech: Clash of Dragons, GM: James Peace,
4 - 12 players, 2-C, Friday 7p - 12a.
Regulus: May 15, 3068. It has been a month since the bombing of the Dragons' command center that killed General David Thorn. A traitor is about to emerge. The struggle for power has begun. The time to enlist is now! Will you join the Dragons faithful? Or will you help forge a new Dragons?
$3.00
SAT
MN-SA10-01 Warhammer Fantasy 7th Ed.: 10th Annual U-CON Warhammer Rogue Trader Tournament, GM: Jerry Biolchini,
2 - 30 players, 3-A, Saturday 10a - 8p.
NOW FEATURING BOTH WARHAMMER 40K and WARHAMMER FANTASY.
Brought to you by The Ordo Fraternitas. Sponsored by Games Workshop.
Army size: 2,250 points. Four rounds of gaming.
Any questions can be forwarded to Jerry Biolchini at bio@40kFightclub.com.
(Please use the subject line: UCON ROGUE TRADER TOURNAMENT.)
**Judge's rulings are final---all contestants will be asked to conduct themselves in a proper manner. Poor sportsmanship will not be tolerated.**
Schedule:
9:30 am to 10:15 am - Check in;
10:30 am to 1:00 pm - Round 1;
1:00 pm to 2:00 pm - Appearance Judging & Lunch Break;
2:00 pm to 4:30 pm - Round 2;
4:30 pm to 5:00 pm - Break;
5:00 pm to 7:30 pm - Round 3;
7:30 pm to 8:00 pm - Calculation of Results & Announcements of Winners.
$6.00
MN-SA10-02 Warhammer 4th Ed.: 10th Annual U-CON Warhammer Rogue Trader Tournament, GM: Jerry Biolchini,
2 - 30 players, 3-A, Saturday 10a - 8p.
NOW FEATURING BOTH WARHAMMER 40K and WARHAMMER FANTASY.
Brought to you by The Ordo Fraternitas. Sponsored by Games Workshop.
Army size: 2,250 points. Four rounds of gaming.
Any questions can be forwarded to Jerry Biolchini at bio@40kFightclub.com.
(Please use the subject line: UCON ROGUE TRADER TOURNAMENT.)
**Judge's rulings are final---all contestants will be asked to conduct themselves in a proper manner. Poor sportsmanship will not be tolerated.**
Schedule:
9:30 am to 10:15 am - Check in;
10:30 am to 1:00 pm - Round 1;
1:00 pm to 2:00 pm - Appearance Judging & Lunch Break;
2:00 pm to 4:30 pm - Round 2;
4:30 pm to 5:00 pm - Break;
5:00 pm to 7:30 pm - Round 3;
7:30 pm to 8:00 pm - Calculation of Results & Announcements of Winners.
$6.00
MN-SA10-03 Solaris VII :MechWarrior: Solaris VII Event, GM: WizKids Envoy ,
2 - 8 players, 2-C, Saturday 10a - 2p.
This event will use the Solaris VII rules. All weight classes will be used in this unrestricted event.
$3.00
MN-SA10-04 Heroscape: Heroscape demo, GM: Dennis Schroder,
2 - 6 players, 1-A, Saturday 10a - 5p.
Lean this simple, fun game. Each player will get four units based on his or her die rolls, about 320 points. If you get good, more game options will be added. Walk up anytime.
Free!
MN-SA10-05 Crimson Skies, GM: Amorphous Blob Games ,
2 - 8 players, 1-B, Saturday 10a - 2p.
Come fly the unfriendly skies in a pulp fiction America that might have been. Miniatures provided. Rules taught. Prize awarded!
$3.00
MN-SA10-06 Silent Death-Star Wars rules: Star Wars Space battle, GM: Amorphous Blob Games ,
2 - 8 players, 1-A, Saturday 10a - 2p.
Come fly some y-wings, tie-fighters and more in this Silent Death version of Star Wars! Multiple scenarios will be played; rules will be taught.
$3.00
MN-SA10-07 Ogre Miniatures: Ogre, GM: Amorphous Blob Games ,
2 - 5 players, 1-C, Saturday 10a - 2p.
he New Canada empire is attacking the Ann Arbor free state. Mid-80's paranoia for everyone.
$3.00
MN-SA12-01 HeroClix: Michigan HeroClix Championship, GM: Jamie Lewis,
2 - 32 players, 3-C, Saturday 12p - 5p.
300 points Unrestricted. ALL Teams MUST be "Themed Teams" (as defined in the Legion of Superheroes Rule Book). Since this is an Unrestricted Event, you may use Retired Feats and Battlefield Conditions. All games will be played on 24"x36" maps.
$4.50
MN-SA12-02 Wizkids collectable models: Star Wars Pocket Models, GM: Matthew Nyquist,
2 - 4 players, 1-A, Saturday 12p - 2p.
The Star Wars PocketModel game allows players to use characters and action scenes from all six Star Wars movies to help control their fleets of PocketModel ships as they attempt to destroy each other's objectives. Battle for control of the galaxy with this exciting, easy-to-learn, innovative game concept.
$1.50
MN-SA14-01 MechWarrior: 900 pt Unrestricted Event, GM: WizKids Envoy ,
2 - 8 players, 2-C, Saturday 2p - 6p.
Anything goes in this unrestricted event. Be sure and check with (http://www.wizkidsgames.com/eventdetail.asp?eventid=719340) in advance for any special rules or scenarios that will be in effect.
Prizes for this event include a randomly selected MechWarrior prize kit.
$3.00
MN-SA15-01 Victory at Sea (Mongoose Publishing): Victory at Sea, GM: Amorphous Blob Games ,
2 - 6 players, 1-B, Saturday 3p - 5p.
$1.50
MN-SA15-02 Modified Star Wars Miniatures: Battle of Hoth, GM: Kenneth Heskett,
2 - 8 players, 1-A, Saturday 3p - 7p.
The Empire would strike back and strike hard; this time there would be no escape for the Rebels. A blundered approach to the ice planet warned the rebels of the impending attack and they prepared for battle, forcing the Empire into a ground assault on a fortified position without air cover.
$3.00
MN-SA15-03 Battle ground WWII: Have fun storming the castle, GM: Amorphous Blob Games ,
2 - 6 players, 1-B, Saturday 3p - 7p.
Ranger must take out an enemy command post in Castle-de-tree.
$3.00
MN-SA17-01 D&D Minis: Desert of Desolation Sealed Tournament, GM: Christopher Duemling,
4 - 16 players, 3-C, Saturday 5p - 11p.
DDM sealed event, Swiss format (4 rounds). Prizes will be given. Bring your own map.
$32.00
MN-SA20-01 Classic Battletech: U-Con Clash, GM: Greg Bushroe,
2 - 20 players, 1-A, Saturday 8p - 12a.
Innersphere mechs only (No Clan Tech). Canon mechs only (No Customs). Faction specific. 2 Mechs worth 3500 BV-1 Piloting and Gunnery included (Nothing worse than a (4G,5P) pilot). Minor and Major skills will be on the table. Please come early so sheets can be printed and checked. Email me if you have questions at play_battletech@yahoo.com.
$3.00
MN-SA20-02 Wizkids collectable models: Star Wars Pocket Models, GM: Matthew Nyquist,
2 - 4 players, 1-A, Saturday 8p - 10p.
The Star Wars PocketModel game allows players to use characters and action scenes from all six Star Wars movies to help control their fleets of PocketModel ships as they attempt to destroy each other's objectives. Battle for control of the galaxy with this exciting, easy-to-learn, innovative game concept.
$1.50
MN-SA20-03 Full Thrust, GM: Amorphous Blob Games ,
2 - 6 players, 1-B, Saturday 8p - 12a.
The third extra-solar war rages on. NSL and NAC fleet class in deep space.
$3.00
SUN
MN-SU10-01 Classic Battletech: The Cleansing, GM: Jon Pehrson,
2 - 6 players, 3-C, Sunday 10a - 2p.
In the wake of the clan invasions, an innersphere mercenary company is accused of backwater atrocities. The locals, led by a detachment of Comstar, are sent to track down and ''cleanse'' the mercenary remnants. It doesn't matter what really happened. The truth will be told by the victors!
$3.00
MN-SU12-01 Wizkids collectable models: Star Wars Pocket Models, GM: Matthew Nyquist,
2 - 4 players, 1-A, Sunday 12p - 2p.
The Star Wars PocketModel game allows players to use characters and action scenes from all six Star Wars movies to help control their fleets of PocketModel ships as they attempt to destroy each other's objectives. Battle for control of the galaxy with this exciting, easy-to-learn, innovative game concept.
$1.50
MN-SU14-01 Classic BattleTech: Clash of Dragons, GM: James Peace,
4 - 12 players, 2-C, Sunday 2p - 7p.
Regulus: May 15, 3068. It has been a month since the bombing of the Dragons' command center that killed General David Thorn. A traitor is about to emerge. The struggle for power has begun. The time to enlist is now! Will you join the Dragons faithful? Or will you help forge a new Dragons?
$3.00
RPGA Event
FRI
LC-FR10-01 D&D 3.5: Blackmoor Episode 1: The ComeBack Inn and Episode 2: A Night Out Under the Stars?, GM: RPGA ,
4 - 7 players, 2-C, Friday 10a - 2p.
Episode 1. The ComeBack Inn is a haven for adventurers. All true Blackmoorian adventurers discover themselves within its strange and mysterious walls. What will you find within the ComeBack Inn? Episode 2. Problems arise for a small town near the Redwoods. Are you big enough to help the little people in need? An adventure for first and second level PCs.
$3.00
LC-FR10-02 D&D 3.5: Blackmoor Episode 61: The Seige, GM: RPGA ,
4 - 7 players, 2-C, Friday 10a - 2p.
The Afridhi have attacked up and down the length of the Swamp. Fel and Dukane still struggle under siege. Uther asks you to support and hold a border fort until help comes. Can you? A Dave Arneson's Blackmoor Special Event for player character levels 2-12.
$3.00
LC-FR10-03 Living Greyhawk: COR7-18 Through the Mist, GM: RPGA ,
4 - 6 players, 2-C, Friday 10a - 2p.
Pending Release.
$3.00
LC-FR10-04 Dungeons and Dragons 3.5: D&D Open Entry Round, GM: RPGA ,
4 - 6 players, 2-C, Friday 10a - 2p.
Re-run of the GenCon 2007 D&D Open tournament.
$3.00
LC-FR10-05 Living Greyhawk: FUR7-07 Of Noble Spirit, GM: RPGA ,
4 - 18 players, 2-C, Friday 10a - 2p.
By Andy Nuxoll & Brian Gray. The Mage Council is sending you to the home of the eminent Thimme de Levine to interview him just a few days before his gala Needfest party. Nobles, military officers and diplomats from around the country will be attending. You are not invited. Part Five of the Eight of Wands story arc. A one-round Furyondy Regional adventure set in the Barony of Kalinstren for APLs 4-10. This mission is recommended for stealthy and/or skilled PCs, particularly those who are members of the Twilight Hunters. Arcane spellcasters and members of the Furyondy Mage Council or one of the church-related meta-organizations are encouraged to play this scenario. PCs with loyalities to the Gold County or Littleberg may also gain from playing this adventure.
$3.00
LC-FR10-06 Living Greyhawk: IUZ7-05 Know Thy Enemy, GM: RPGA ,
4 - 12 players, 2-C, Friday 10a - 2p.
By Joe Cirillo & Todd Ammerman. The Drinkers of the Cup of Midnight, in an attempt to prevent history from repeating itself, have decided that turnabout is definitely fair play. To that end, the Shade wants to learn of the Old One's darkest secrets behind his recent machinations--she asks you to infiltrate a religious center of the Old One himself. A one-round Iuz's Border States Metaregional adventure set in the occupied Shield Lands for APLs 6-12. WARNING: This adventure is role-playing intensive and is set in locations and presents situations that may be extremely dangerous for paladins, clerics of good-aligned deities, and any good (particularly devout) PCs in general There are definite repercussions for these types of PCs. In addition, this adventure contains many situations that may be gruesome or inappropriate for less-mature audiences.
$3.00
LC-FR10-07 Living Greyhawk: Wildcard Table, GM: RPGA ,
4 - 6 players, 2-C, Friday 10a - 2p.
Please don't make plans to play a ''wildcard'' or pick-up game unless you have already built a table. We're willing to run anything requested, but we expect that the players will have a table ready for our judge in advance. Notify us by e-mail if you have a table and we'll add it to the schedule in case others wish to join.
$3.00
LC-FR10-08 Living Grayhawk: COR7-16 Divided We Stand, GM: RPGA ,
4 - 6 players, 2-C, Friday 10a - 2p.
By Donovan Hicks and Derek K. Schbert. The Tenh has been shattered by the might of armies, decimated by the voracity of Ether creatures, and subjugated to the power of the Pale. Duke Labahlah now seeks to lead his land into a new era of greatness, but a formidable foe arising in Stonehold could dash his hopes. Can you secure the realm long enough to grant it a chance to recover? A one-round Core adventure set in the Duchy of Tenh for characters level 8-15 (APLs 10-14) who remember that the enemy of my enemy might be my friend. The final part of “Legacy of Life".
$3.00
LC-FR15-01 D&D 3.5: Blackmoor Episode 21: Spirit of the Moon, GM: RPGA ,
4 - 7 players, 2-C, Friday 3p - 7p.
The wolves of the Westwood are not a trifling matter. A Dave Arneson's Blackmoor adventure for first and second level PCs.
$3.00
LC-FR15-02 D&D 3.5: Blackmoor Episode 43: Look to the Hills, GM: RPGA ,
4 - 7 players, 2-C, Friday 3p - 7p.
For years the dragons from the Dragon Hills have raided into Dragonia. Now the attacks have gotten worse and a dwarven trade caravan has gone missing. Peshwah na Shepro asks for your help. A one-round Dave Arneson’s Blackmoor episode for PCs levels 2 to 8.
$3.00
LC-FR15-03 D&D 3.5: Blackmoor Episode 55: Tales from the Old Land, GM: RPGA ,
4 - 7 players, 2-C, Friday 3p - 7p.
Since Uther's last battle against the Skandaharians, the Northern Downs have become a quiet backwater realm, where the simple men of the North can lead a pleasant life. But what is that? A vile power is rising to disturb the peace! An adventure for PCs levels 6 to 10.
$3.00
LC-FR15-04 Living Greyhawk: COR7-15 Taking Flight, GM: RPGA ,
4 - 6 players, 2-C, Friday 3p - 7p.
By Shawn Merwin and Bill Muench. The primordial force known as The Serpent grows stronger, longing to regain the power it lost to the gods at the beginning of time. At the center of its plans are a young Flan girl, preternaturally gifted in the arcane arts, an honorable kobold following his destiny, and a group of adventurers willing to brave the infernal wastes to end the threat. A combat-intensive, one-round Core adventure set in the Burneal Forest, Greyhawk City, and the plane of Avernus for characters level 9-15 (APLs 10-14). This is the final adventure in the Windows to the Serpent’s Soul series, comprising COR4-01 Shedding Scales, COR5-07 Clipping Wings, and COR6-08 Catching Breath.
$3.00
LC-FR15-05 Living Greyhawk: COR7-17 Rivalry and Treachery, GM: RPGA ,
4 - 6 players, 2-C, Friday 3p - 7p.
By Rene Ayala. In the City of Greyhawk, the Royal Opera House and the Grand Theatre are well-known rivals and, on occasion, scathing accusations are followed by street brawls. In continued disrepair, the Royal Opera House anticipates a new production will keep its doors open permanently -- that is, until it begins to experience a series of unfortunate events. The cause is none other than its rival, bent on treachery. As the curtain rises and Act One is set in motion -- insults, street fights and a dagger in the back are just the beginning. A one-round Core adventure set in the Garden Quarter in the City of Greyhawk for characters level 1-11 (APLs 2-8).
$3.00
LC-FR15-06 Living Greyhawk: FUR6-06 Invocation & Intrigue, GM: RPGA ,
4 - 6 players, 2-C, Friday 3p - 7p.
By Steve Bergen & Andy Nuxoll. Rumor has it that King Belvor IV is planning to fill the position left in the Chamber of Four by Karzalin's disappearance, and wizards and their associates have begun to breathe life into the streets of Chendl. Of course, where adventurers go, so goes adventure. A one-round Furyondy regional adventure for characters level 1-8 (APLs 2-6). Part One of the Eight of Wands story arc. Arcane spellcasters, particularly members of the Mage Council metaorganization, are encouraged to play this adventure.
$3.00
LC-FR15-07 Living Greyhawk: FUR7-08 Stake Survey, GM: RPGA ,
4 - 18 players, 2-C, Friday 3p - 7p.
By Greg Walters. In the tortured lands between Old Wicked and Furyondy a seemingly defiled stretch of land might just be inhabitable again and ready to divulge its secrets for those who seek them, but has someone already discovered them? A one-round Furyondy Regional adventure for APLs 2-8. This adventure is recommended for PCs who are members of the Furyondy Players, FAST-C, Church of Trithereon, or Monastery of the Way.
$3.00
LC-FR15-08 Living Greyhawk: IUZ7-06, GM: RPGA ,
4 - 0 players, 2-C, Friday 3p - 7p.
By TBA. TBA
$3.00
LC-FR15-09 Living Greyhawk: Wildcard Table, GM: RPGA ,
4 - 6 players, 2-C, Friday 3p - 7p.
Please don't make plans to play a ''wildcard'' or pick-up game unless you have already built a table. We're willing to run anything requested, but we expect that the players will have a table ready for our judge in advance. Notify us by e-mail if you have a table and we'll add it to the schedule in case others wish to join.
$3.00
LC-FR19-01 d20: Witch Hunter: Reception (LARP), GM: RPGA ,
4 - 20 players, 2-C, Friday 7p - 11p.
By J. Wayne Parrish. The Witch Hunters have been brought to Quebec in New France. Upon their arrival, they are invited to a reception at Notre Dame de Quebec prior to the re-dedication ceremony. This is a social LARP that leads into the Premiere WH:DP events for the Wicked Harvest 2007 story arc.
$3.00
LC-FR20-01 D&D 3.5: Blackmoor Episode Premiere, GM: RPGA ,
4 - 7 players, 2-C, Friday 8p - 12a.
$3.00
LC-FR20-02 D&D 3.5: Blackmoor Episode 49: Heroes on Ice, GM: RPGA ,
4 - 7 players, 2-C, Friday 8p - 12a.
Clothed by the moon / Those to be kissed by the frost shall go into bondage / Saved by the brothers / They shall face the fiery hordes / And set the fencer free. A Dave Arneson's Blackmoor adventure for heroes levels 1-4.
$3.00
LC-FR20-03 D&D 3.5: Blackmoor Episode 61: The Seige, GM: RPGA ,
4 - 7 players, 2-C, Friday 8p - 12a.
The Afridhi have attacked up and down the length of the Swamp. Fel and Dukane still struggle under siege. Uther asks you to support and hold a border fort until help comes. Can you? A Dave Arneson's Blackmoor Special Event for player character levels 2-12.
$3.00
LC-FR20-04 Living Greyhawk: COR7-18 Through the Mist, GM: RPGA ,
4 - 12 players, 2-C, Friday 8p - 12a.
$3.00
LC-FR20-05 Dungeons and Dragons 3.5: D&D Open Entry Round, GM: RPGA ,
4 - 24 players, 2-C, Friday 8p - 12a.
$3.00
LC-FR20-06 Dungeons and Dragons 3.5: FUR6-07 Conjuring Trouble, GM: RPGA ,
4 - 6 players, 2-C, Friday 8p - 12a.
By Andy Nuxoll. For good or ill, it seems you have gained the attention of the Furyondy Mage Council. They even trust you enough to send you on an important errand...or perhaps it's just that you're expendable. An adventure for APL's 2-8 and Part Two of the Eight of Wands arc. Recommended for arcane spellcasters, particularly members of the Furyondy Mage Council. Members of the Twilight Hunters and church-related metaorganizations may also benefit from playing this scenario.
$3.00
LC-FR20-07 Living Greyhawk: FUR7-07 Of Noble Spirit, GM: RPGA ,
4 - 24 players, 2-C, Friday 8p - 12a.
$3.00
LC-FR20-08 Living Greyhawk: FUR7-09 Deep Ambition, GM: RPGA ,
4 - 18 players, 2-C, Friday 8p - 12a.
By Pete Cooney. The deeps of the world are dark and cold—-for the most part. Some things always burn hot, even in the cold-blooded. Adventurers must be careful when playing with fire, mustn’t they? A roleplaying-intensive one-round Furyondy Regional dungeon crawl for character levels 8-15 (APLs 10-16).
$3.00
LC-FR20-09 Living Greyhawk: IUZ7-07 Any Means, GM: RPGA ,
4 - 12 players, 2-C, Friday 8p - 12a.
By Gary Affeldt. Contacted by the Shade, the mysterious and beautiful leader of the Drinkers of the Cup of Midnight, you agree to undertake a mission to retrieve the Draco Mystere, a legendary book of lore regarding dragonkind. The book is located in the Howling Hills, deep inside the Old One's evil lands. Discover the secrets it reveals. A one-round Iuz's Border States Metaregional adventure set in the Howling Hills and the Crystalmist Mountains for APL 8-14 (character levels 5-15).
$3.00
LC-FR20-10 Living Greyhawk: Wildcard Table, GM: RPGA ,
4 - 6 players, 2-C, Friday 8p - 12a.
Please don't make plans to play a ''wildcard'' or pick-up game unless you have already built a table. We're willing to run anything requested, but we expect that the players will have a table ready for our judge in advance. Notify us by e-mail if you have a table and we'll add it to the schedule in case others wish to join..
$3.00
LC-FR20-11 Living Greyhawk: COR7-16 Divided We Stand, GM: RPGA ,
4 - 12 players, 2-C, Friday 8p - 12a.
$3.00
SAT
LC-SA10-01 D&D 3.5: Blackmoor Episode 50: Prey, GM: RPGA ,
4 - 7 players, 2-C, Saturday 10a - 2p.
In the Wolf Wood, rival clans of wolves and men war. Between the two groups has long dwelled a tribe of xenophobic Westryn, seeing the werewolves as the purest incarnation of humankind. But something twisted dwells within their hearts and spreads among them like a plague. Now Peshwah na Sulla calls upon you to travel with him into this land.
$3.00
LC-SA10-02 D&D 3.5: Blackmoor Episode 60: Riddles and Crossroads, GM: RPGA ,
4 - 7 players, 2-C, Saturday 10a - 2p.
$3.00
LC-SA10-03 D&D 3.5: Blackmoor Episode 65: Small Problems, GM: RPGA ,
4 - 7 players, 2-C, Saturday 10a - 2p.
The diminutive Docrae have a saying: "Fear not what is larger than you, for if you give into the fear of things big, you will truly be small of character." That has never been truer for the Docrae Village of Windgrass. Can big adventurers help them with a small problem? A DAB adventure for characters level 1-10.
$3.00
LC-SA10-04 Living Greyhawk: COR7-15 Taking Flight, GM: RPGA ,
4 - 12 players, 2-C, Saturday 10a - 2p.
$3.00
LC-SA10-05 Living Greyhawk: COR7-17 Rivalry and Treachery, GM: RPGA ,
4 - 12 players, 2-C, Saturday 10a - 2p.
$3.00
LC-SA10-06 Dungeons and Dragons 3.5: D&D Open Entry Round, GM: RPGA ,
4 - 24 players, 2-C, Saturday 10a - 2p.
$3.00
LC-SA10-07 Living Greyhawk: FUR7-01 Tune of Transmutation, GM: RPGA ,
4 - 6 players, 2-C, Saturday 10a - 2p.
By Shelley Stephen. Ghosts have unfinished business -- everyone knows that. Sometimes that business is even more important to the living. A ghost, a songbook, a bard, a wizard, a spell, a Chamber position -- are these related? And what do they have to do with you? An adventure for character levels 1-10 (APL 2-8). This adventure is Part Three of the Eight of Wands series, recommended for arcane spellcasters, particularly members of the Furyondy Mage Council as well as members of the Furyondy Players.
$3.00
LC-SA10-08 Living Greyhawk: FUR7-08 Stake Survey, GM: RPGA ,
4 - 24 players, 2-C, Saturday 10a - 2p.
Between Old Wicked and Furyondy defiled land may be inhabitable again and ready to show its secrets to seekers, but has someone already discovered them? A one-round Furyondy Regional adventure for APLs 2-8. This adventure is recommended for PCs who are members of the Furyondy Players, FAST-C, Church of Trithereon, or Monastery of the Way.
$3.00
LC-SA10-09 Living Greyhawk: IUZ7-05 Know Thy Enemy, GM: RPGA ,
4 - 18 players, 2-C, Saturday 10a - 2p.
$3.00
LC-SA10-10 Living Greyhawk: Wildcard Table, GM: RPGA ,
4 - 6 players, 2-C, Saturday 10a - 2p.
Please don't make plans to play a ''wildcard'' or pick-up game unless you have already built a table. We're willing to run anything requested, but we expect that the players will have a table ready for our judge in advance. Notify us by e-mail if you have a table and we'll add it to the schedule in case others wish to join.
$3.00
LC-SA10-11 d20: Witch Hunter: Loss of Innocence (1-03), GM: RPGA ,
4 - 6 players, 2-C, Saturday 10a - 2p.
By Timothy Chandler. Claims of witchcraft abound in Boston, Puritan capital of the New World. The Witch Hunters head the call to mete out justice to the servants of the Adversary. But who is innocent and who is guilty?
$3.00
LC-SA10-12 d20: Witch Hunter: Dedication (Wicked Harvest 1), GM: RPGA ,
4 - 6 players, 2-C, Saturday 10a - 2p.
By J. Wayne Parrish. The rededication of Notre Dame de Quebec will be the biggest event of the decade. The ex-Governor has returned to confront his rival, a centuries-old curse of the Adversary will come to pass, and the first Bishop of the New World will take his final step toward sainthood. This is all before the ceremony even begins.
$3.00
LC-SA10-13 d20: Fellowship of the White Star: Web of Lies (I 101), GM: RPGA ,
4 - 6 players, 2-C, Saturday 10a - 2p.
In Richmond, Virginia an old florist is found murdered. Witnesses and plenty of evidence convict the accused. Why does the police chief want the case dropped? Why does the family want the investigation halted? Intended for detective and reporter style characters. A D20 game designed to introduce players to the Fellowship of the White Star campaign.
$3.00
LC-SA10-14 d20: Fellowship of the White Star: London Fires (A 101), GM: RPGA ,
4 - 6 players, 2-C, Saturday 10a - 2p.
The Society asks you to travel to London to investigate the arson of a former safe house. At this crucial rebuilding stage, nothing is dismissed as coincidence. Has an old enemy tracked the Fellowship down? Or, perhaps, a lost member is covering their tracks. A D20 game designed for low-level characters in the Fellowship of the White Star campaign.
$3.00
LC-SA10-15 D&D 3.5: LA-IK-COL-01-02 Scent of Prosperity and Ruin, GM: RPGA ,
4 - 6 players, 2-C, Saturday 10a - 2p.
As a new spring falls upon the nation of Milandir, the first flowers push out through winter’s thawing veil, offering their fragrance to the insects and birds that are waking from their long sleep. The frozen ground yields to sown seed, winter’s hoarded goods are readied for market and the powerful and wealthy drink in fresh news and consider their plans anew. Everywhere, the promise of another year’s profits stir people from their winter rest to act. Perhaps you should do the same, lest last year's prosperity fall into this season's ruin.
$3.00
LC-SA15-01 D&D 3.5: Blackmoor Episode 17: Secrets and Lies, GM: RPGA ,
4 - 7 players, 2-C, Saturday 3p - 7p.
One who was searching has himself become lost. Those in need are paralyzed with fear. The Church of Henrin seeks assistance. Can you answer the call and see through the lies? Episode One in the Hand of Henrin Series. A Dave Arneson’s Blackmoor adventure for PCs levels 1-8.
$3.00
LC-SA15-02 D&D 3.5: Blackmoor Episode 61: The Seige, GM: RPGA ,
4 - 7 players, 2-C, Saturday 3p - 7p.
The Afridhi have attacked up and down the length of the Swamp. Fel and Dukane still struggle under siege. Uther asks you to support and hold a border fort until help comes. Can you? A Dave Arneson's Blackmoor Special Event for player character levels 2-12.
$3.00
LC-SA15-03 D&D 3.5: Blackmoor Episode 64: Of Greed and Rainbows, GM: RPGA ,
4 - 7 players, 2-C, Saturday 3p - 7p.
What lies at the end of the rainbow? The wicked say gold. The blessed say dreams. The wise say you will find yourself. A Dave Arneson's Blackmoor Adventure for PCs level 2-8.
$3.00
LC-SA15-04 Living Greyhawk: COR7-16 Divided We Stand, GM: RPGA ,
4 - 12 players, 2-C, Saturday 3p - 7p.
$3.00
LC-SA15-05 Living Greyhawk: COR7-18 Through the Mist, GM: RPGA ,
4 - 12 players, 2-C, Saturday 3p - 7p.
$3.00
LC-SA15-06 Dungeons and Dragons 3.5: D&D Open Semi-Final Round, GM: RPGA ,
0 players, 2-C, Saturday 3p - 7p.
Invitation Only.
$3.00
LC-SA15-07 Living Greyhawk: FUR7-02 Illusions & Dreams, GM: RPGA ,
4 - 6 players, 2-C, Saturday 3p - 7p.
By Andy Nuxoll. The Mage Council is sending you to the war-weary County of Crystalreach where more than one candidate may be worthy of the Chamber of Four. Part 4 of the Eight of Wands story arc. An adventure for PCs of level 2 to 12 (APLs 4-10). This mission is particularly harrowing and fully successful outcomes may not be the norm. Chaotic-aligned PCs are encouraged to be on their best behavior. Arcane spellcasters and members of the Mage Council, Furyondy Military, Twilight Hunters and church-related meta-organizations are encouraged to play this scenario.
$3.00
LC-SA15-08 Living Greyhawk: FUR7-09 Deep Ambition, GM: RPGA ,
4 - 18 players, 2-C, Saturday 3p - 7p.
$3.00
LC-SA15-09 Living Greyhawk: IUZ7-06, GM: RPGA ,
4 - 0 players, 2-C, Saturday 3p - 7p.
$3.00
LC-SA15-10 Living Greyhawk: Wildcard Table, GM: RPGA ,
4 - 6 players, 2-C, Saturday 3p - 7p.
Please don't make plans to play a ''wildcard'' or pick-up game unless you have already built a table. We're willing to run anything requested, but we expect that the players will have a table ready for our judge in advance. Notify us by e-mail if you have a table and we'll add it to the schedule in case others wish to join.
$3.00
LC-SA15-11 d20: Witch Hunter: Age of Innocence (1-05), GM: RPGA ,
4 - 6 players, 2-C, Saturday 3p - 7p.
By Timothy Chandler. In Philadelphia, you can cut the tension with a sword. Colonists and local tribes are on the brink of war. With one wrong word from either side, it will explode. Is this the inevitable result of a clash of cultures, or is the Adversary pulling strings and manipulating events to a more sinister end? Part 2 of the Innocence saga.
$3.00
LC-SA15-12 d20: Witch Hunter: Consecration (Wicked Harvest 2), GM: RPGA ,
4 - 6 players, 2-C, Saturday 3p - 7p.
By J. Wayne Parrish. Alliances form to face threats in the vast unknown regions of the territory claimed by Louis XIV. The Iroquois and the Huron suffer for choosing sides in King William's war. Church factions aim to consecrate the institutions of New France to their service. (You will need to play WH - Dedication prior to playing this event.)
$3.00
LC-SA15-13 d20: Fellowship of the White Star: Snakes on a Plain (A 102), GM: RPGA ,
4 - 6 players, 2-C, Saturday 3p - 7p.
In the high desert of Arizona, the earth is deeply scarred by an ancient impact. Now something sinister and evil sends twisted minions to gather power. Who knows what its plans are, or what it seeks in the wilderness? A D20 event designed for low-level characters set in the Fellowship of the White Star setting of Earth, 1905.
$3.00
LC-SA15-14 d20: Fellowship of the White Star: Web of Lies (I 101), GM: RPGA ,
4 - 6 players, 2-C, Saturday 3p - 7p.
In Richmond, Virginia an old florist is found murdered. Witnesses and plenty of evidence convict the accused. Why does the police chief want the case dropped? Why does the family want the investigation halted? Intended for detective and reporter style characters. A D20 game designed to introduce players to the Fellowship of the White Star campaign.
$3.00
LC-SA15-15 D&D 3.5: LA-IK-OCR-01-03 Good For Business, GM: RPGA ,
4 - 6 players, 2-C, Saturday 3p - 7p.
The Vicus Aeruscator in Old Coryan was badly damaged during the battle against the traitorous Horned King, but business must go on as usual. The Merchant’s Quarter is almost completely rebuilt now, and the Demon Draft Inn is back in business. But Folan val’Mehan, the proprietor, is no longer certain Old Coryan is a good investment. Note: This module may take a little longer to run than a standard Arcanis module, depending on PC actions. Expect a six hour play time. If you are running this adventure in a convention slot then you will need to be careful to keep things moving quickly.
$3.00
LC-SA20-01 D&D 3.5: Blackmoor Episode Premiere, GM: RPGA ,
4 - 7 players, 2-C, Saturday 8p - 12a.
$3.00
LC-SA20-02 D&D 3.5: Blackmoor Episode 44: Things to Come, GM: RPGA ,
4 - 7 players, 2-C, Saturday 8p - 12a.
The Church of Henrin calls on you for aid. Something wicked moves against the church and against Blackmoor. The village of Black Oak was infected with a noxious rot. Can you find the cause of the infection and purge it from the land? PCs levels 2-12. The second episode in the Hand of Henrin series and of interest to any who seek the arrows of Hadeen.
$3.00
LC-SA20-03 D&D 3.5: Blackmoor Episode 63: Bug Hunt, GM: RPGA ,
4 - 7 players, 2-C, Saturday 8p - 12a.
"Two-legged creatures we are supposed to love as we love ourselves. The four-legged, also, can come to seem pretty important. But six legs are too many from the human standpoint." -- Liam Shelser, Thonian, paladin of Henrin. A Dave Arneson's Blackmoor High Level Option (Dweomer Realm) Adventure for player characters level 8-12.
$3.00
LC-SA20-04 Living Greyhawk: FURI7-05 Temple of the Bee, GM: RPGA ,
4 - 48 players, 2-C, Saturday 8p - 12a.
By Syd Bridges & John du Bois. King Belvor IV needs a specially prepared honey extract to ensure the stability of the kingdom. Fortunately, his diviners know where to find it. Unfortunately, humans were driven out decades ago. A one-round Furyondy Regional battle interactive for APLs 2-14. PCs who cast a large amount of fire spells or otherwise make a regular habit of using fire while adventuring are strongly advised to avoid playing this adventure.
$3.00
LC-SA20-05 Living Greyhawk: Wildcard Table, GM: RPGA ,
4 - 6 players, 2-C, Saturday 8p - 12a.
Please don't make plans to play a ''wildcard'' or pick-up game unless you have already built a table. We're willing to run anything requested, but we expect that the players will have a table ready for our judge in advance. Notify us by e-mail if you have a table and we'll add it to the schedule in case others wish to join.
$3.00
LC-SA20-06 d20: Witch Hunter: Beasts of the Forest (1-06), GM: RPGA ,
4 - 6 players, 2-C, Saturday 8p - 12a.
By R. Farnsworth & G. Ferguson. Under cover of darkness, colonists and natives are attacked and taken from their dwellings. When day comes, the bodies are found, torn asunder by some vicious beast. Word is passing quickly through the colonies and ports: The Governor of Carolina has posted £100 for the head of the beast.
$3.00
LC-SA20-07 d20: Witch Hunter: Revelation (Wicked Harvest 3), GM: RPGA ,
4 - 6 players, 2-C, Saturday 8p - 12a.
By J. W. Parrish. The old powers continue their ancient rivalries in the new world. The culprit behind the intrigue and conflict in New France is revealed, but without the shadows there is no more reason for caution. The conclusion of the Canada arc in the year 1689. (You will need to play Dedication and Consecration prior to playing this event.).
$3.00
LC-SA20-08 d20: Fellowship of the White Star: Web of Lies (I 101), GM: RPGA ,
4 - 6 players, 2-C, Saturday 8p - 12a.
In Richmond, Virginia an old florist is found murdered. Witnesses and plenty of evidence convict the accused. Why does the police chief want the case dropped? Why does the family want the investigation halted? Intended for detective and reporter style characters. A D20 game designed to introduce players to the Fellowship of the White Star campaign.
$3.00
LC-SA20-09 d20: Fellowship of the White Star: Tears Beneath the Mask (A 103), GM: RPGA ,
4 - 6 players, 2-C, Saturday 8p - 12a.
You are asked to escort a Gatherer to his new post in Japan. Along the way, tales of days gone by resurface. When a face from the past greets you, will you defend the honor of the Fellowship? Or will the enemies get one step closer to realizing their goals? A D20 game designed for low-level characters in the Fellowship of the White Star campaign.
$3.00
LC-SA20-10 D&D 3.5: LA-IK-OCR-01-04-Sharper Than a Serpent's Tooth, GM: RPGA ,
4 - 6 players, 2-C, Saturday 8p - 12a.
A group of Black Talon Ss’ressen have come to Old Coryan. They claim to be here on a peaceful mission, one that will ensure the city’s safety. But are their motives as sincere as they pretend? Besides, what could a bunch of Ss’ressen from the Sulphur Marsh possibly know about the safety of a metropolis in the heart of Coryan? Note: This adventure is a dungeon crawl, which means that it features a number of difficult combat encounters. There are role-playing opportunities in this adventure, but a party that is entirely ill-suited to the hazards of dungeon-delving will struggle.
$3.00
SUN
LC-SU10-01 D&D 3.5: Blackmoor Episode Premiere, GM: RPGA ,
4 - 7 players,